One of the things that I realized right away about TSW is that its obviously built in such a way that allows room for easy additons. Be it... more quests... more zones... more dungeons... more raids... more... soda pop.
Probably the most exciting thing about 1.2 is the first auxilary weapon, the first of "many" to come. While for a long time I thought this wouldnt really be a big deal, I now think it is, because it adds quite to the ability wheel and character points. 35 SP points and 50 ap per ability, of which there are 7, and a quest line to unlock the thing to begin with. For only the second monthly free content patch, thats a pretty good chunk to add into character developement.
Also a new vendor that can change the look of your rocket launcher, looks to be just setting up shop, likely we'll see more of these vendors with other aux weapons, and maybe even more with base weapons as well. Its an interesting parrallel to something like WoWs outragously expensive unnessisary mounts, its just a time/money sink and a status symbol... but thats exactly what MMOs thrive on.
Joining that new vendor theres a slew of new food types, I... am really at a lost as to why, its probably just something I missed or... just something someone thought would be fun, but instead of just one sad alien/monster vendor that sells tacos... (think food in EQ, EQ2, AO, or WoW) which buffs your out of combat health regen by a lot... now there is coffee, soda pop, tacos and something more Im already forgetting. Not really that exciting but again it has me wondering if theres more planned for this, or what.
I didnt actually use the dungeon finder but I looked at it, and it seems very straight forward and simple, you can pick all dungeons or specific ones, then your role or roles... you could tag yourself as just tank, or dps, or heals, or any combination there of. I'm really not sure if it auto groups and pulls you in or not... and I should probably check on that, but even if it doesnt now, I bet it will soon... its so funny to watch these fledgling MMORPGS make the same mistakes over and over just to watch them solved over and over in the exact same way... Ahh... Kids... will they never learn?
I did however, visit the barber shop to get my hair cut, I changed my hair style and my face "effect" cost me 200k in game PAX, which is really nothing at all... but I did also recieve 1 coupon for the barber and plastic surgeon to use free of charge, more coupons can be bought from the cash shop, but at 200k... you'd have to be crazy to pay money. The hair and face effect/makeup options still seemed very limited, especially Funcom saying multiple times that they more than doubled the amount of options... Really? Im not seeing it.... but its still on par with all the other MMOs out there.
Haven't gone to the surgeon yet, dont really want to change my face structure so... meh.
Also haven't really gone searching for any of the new quests added in yet, too busy working thru the area Im already in, and finishing up my second deck for the outfit it unlocks... which just happens to be a healing deck, which I may use for dungeon healing in the future.
I did crash once from what seemed to be an unbelievebly bad memory leak, but it only happened the once and didnt repeat at all.
Still having a lot of fun with TSW and loving these monthly updates, even if this one was a little delayed.
I know I'm really the only one out there but, I think monthly subscription models can still work, and as the only MMO I'm currently playing, and how much fun I'm having with it... it feels pretty worth it. Sure free is cheaper... but free is also cheaper.