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835: REVENGEANCE
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While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
Duality discusses the conflict between two opposite forces and their struggle. Those two forces may also complement each other or are the two sides of a scale and must be balanced.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
A weapon that has been forged and/or imbued with mystical energy, magic, or some other supernatural force. It is often required to solve a specific puzzle, or vanquish an impossible foe.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Whenever a character is seen in promotional art, or in a cut scene, chances are, they'll be using this.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
A reaper is a entity that has direct control over the flow of souls to the after life.
Commonly used motif of a sword stuck in the ground. Usually utilized to create a particular atmosphere
The wraith blade half of the Soul Reaver becomes Raziel's "Symbiotic Weapon", helping sustain Raziel's life in the physical realm. For a period of time in Soul Reaver 2, it becomes much more parasitic, and will begin feeding on Raziel's own energy if it isn't fed a sustained supply of souls.
Vampires are undead, nocturnal creatures that subsist on blood. They have superhuman powers and are sometimes able to shape-shift. They are weak against sunlight, foreign objects stuck in and left in their hearts, decapitation and sometimes holy water and crosses.
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