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Game » consists of 0 releases. Released Jun 06, 1997
A game that uses a mixture of 2D & 3D techniques. Commonly used to describe the use of either 3D graphics restricted to a 2D perceptive, or 2D graphics used to fake the appearance of a 3D perceptive.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
This concept occurs in many RPGs and Sci-Fi games. The Ancient Advanced Civilization Technology is often a giant weapon (Halo Rings, Giant of Babil, etc.) that becomes a major plot focus in the stories of these games.
Hand-drawn or computer-generated animation.
A non-interactive sequence within a game most often used for plot advancement.
A ship or object travels faster than the speed of light to reach distant locations. An example is the Mass Relay system in Mass Effect.
FMVs are pre-rendered videos used in place of real-time graphics. Using FMV was an attempt to make videogames look "more like movies", sometimes with CGI animation and others with live-action actors speaking directly to players. The downside is that FMV requires a lot of disk space, and live-action FMV in particular can look terrible by comparison.
Game titles that pose a rhetorical question to the player. Occasionally, these titles are accompanied with an exclamation point to form an interrobang.
A game based on an anime.
Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these.
The single most important thing in the world, love is a powerful story telling element that can connect characters or drive a story. There are many video game characters who have fallen in love with someone or something.
A love triangle is when three (or more) people are in some kind of romantic relationship with each other. They can become messy and complicated. It may or may not be competitive.
This concept is for games in which at least one of the main characters is male.
CD or DVD based games that are shipped in a single package with 2 or more discs due to limited storage capacity.
A music video is a film that comes with a song. It can be a combination of the music artists performing and/or actors playing scenes and/or other elements. Many games come with a music video related to the game.
Music based games may be growing in popularity now, but there have always been musicians in games. Whether they're in a band, play an instrument, or just sing into a hairbrush, these characters live for music.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Romance in video games can either be interactive, in which the player attempts to woo another character, or an unchangeable part of the story of a given game.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Whether it's Super Scaler or Mode 7, growing and shrinking sprites/textures is a concept often used in sprite-based games. It was a popular technique used to create three-dimensional games with sprites, mostly during the 16-bit to early 32-bit eras. Sprite-scaling was an early form of 3D texture-mapping.
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