The Thieves Guild
The Thieves Guild is a concept that appears in 3 games
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The Thieves guild is a group of members who live their life stealing what they need, and either use the stolen object, or sell it to a fence.
The Thieves guild is a guild created of thieves who steal anything they require. In Morrowind, it's much easier to be a thief, since any item stolen can be sold to any store. While in Oblivion, stolen items are given a red-hand stigma, so regular legitimate shop keepers, won't take stolen objects. This change was often criticized due to players questioning, how the store clerks knew what they were buying, was stolen.The Thieves Guild games
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| Name | Platforms | Developer | ||
|---|---|---|---|---|
|
The Elder Scrolls IV: Oblivion released on March 20, 2006 |
PC, X360, PS3 | 4J Studios, Bethesda Softworks | |
|
The Elder Scrolls III: Morrowind released on May 1, 2002 |
PC, XBOX | Bethesda Softworks | |
|
The Elder Scrolls II: Daggerfall released on Aug. 30, 1996 |
PC | Bethesda Softworks |
| Concept Name: | The Thieves Guild |
| Appears in: | 3 games |
| First appearance: | The Elder Scrolls III: Morrowind |
| Aliases |










