The Thieves Guild

The Thieves Guild is a concept that appears in 3 games


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The Thieves guild is a group of members who live their life stealing what they need, and either use the stolen object, or sell it to a fence.

The Thieves guild is a guild created of thieves who steal anything they require. In Morrowind, it's much easier to be a thief, since any item stolen can be sold to any store. While in Oblivion, stolen items are given a red-hand stigma, so regular legitimate shop keepers, won't take stolen objects. This change was often criticized due to players questioning, how the store clerks knew what they were buying, was stolen.
The Thieves Guild games
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Name Platforms Developer
The Elder Scrolls IV: Oblivion
released on March 20, 2006
PC, X360, PS3 4J Studios, Bethesda Softworks
The Elder Scrolls III: Morrowind
released on May 1, 2002
PC, XBOX Bethesda Softworks
The Elder Scrolls II: Daggerfall
released on Aug. 30, 1996
PC Bethesda Softworks


Concept Name: The Thieves Guild
Appears in: 3 games
First appearance: The Elder Scrolls III: Morrowind
Aliases


Agentgrady
10 points

Artie
8 points

Serker
6 points

Ignor
3 points

natetodamax
1 point


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