So, did you ever rewind? "No Spoilers, please"

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#1 Posted by NekuSakuraba (7240 posts) -

Personally, I only did a rewind because I missed a piece of dialog, I made exactly the same choices though even if I didn't feel like they were right the second time around. Did anyone rewind to change decisions? I wouldn't do it, because I'd feel like I would be "cheating" the game. How about you?

#2 Posted by Hunter5024 (5612 posts) -

I did it in the third episode to see if something could be changed or not. When I found out it couldn't the game kind of lost a lot of its magic.

#3 Posted by Lavapotamus (199 posts) -

@Hunter5024 said:

I did it in the third episode to see if something could be changed or not. When I found out it couldn't the game kind of lost a lot of its magic.

I found that out after talking with my roommate. He handled pretty much every choice differently than I did, but our episodes played out pretty much the same. TWD has a great story to tell, but the "your decisions matter!" mechanic is pretty much a lie. Every character's fate is pre-determined. If you go against what the writers had in mind when they wrote the script, they'll just lead you back onto their path further down the road.

#4 Posted by AjayRaz (12424 posts) -

i never did any sort of rewind. in addition to hearing everything and sticking to my decisions, i just forgot that the feature even existed

#5 Posted by dungbootle (2457 posts) -

Sometimes when my computer had a problem, but I would always choose the choices I had already made.

#6 Posted by Hunter5024 (5612 posts) -

@Lavapotamus said:

@Hunter5024 said:

I did it in the third episode to see if something could be changed or not. When I found out it couldn't the game kind of lost a lot of its magic.

I found that out after talking with my roommate. He handled pretty much every choice differently than I did, but our episodes played out pretty much the same. TWD has a great story to tell, but the "your decisions matter!" mechanic is pretty much a lie. Every character's fate is pre-determined. If you go against what the writers had in mind when they wrote the script, they'll just lead you back onto their path further down the road.

Yeah where the strength really lied was in the illusion of choice actually making you more invested in the game, because even when you didn't have a lot of control over things, you felt like you did, so when shit went wrong it still felt like your fault, and that gives the emotion a little more punch. Ultimately I feel like I ruined the game for myself by allowing that illusion to be broken, because from every point afterwards I never felt as invested in what happened, and none of the episodes surpassed 2 for me because of that. The moral of the story is to let yourself believe the lie.

#7 Posted by L44 (556 posts) -

wait,

You can rewind?

#9 Posted by TheSouthernDandy (3855 posts) -
#10 Posted by me3639 (1753 posts) -

No, but it want until after episode 3 where i was asking myself "What if.."

#11 Posted by RedCream (704 posts) -

No

#12 Posted by Yummylee (21489 posts) -

@TheSouthernDandy said:

Nope. But I did pause at one choice in the game and look online at the consequences cause I was freaking out about what to do.

It was whether to take Clem with the group or not in episode 4.
Oh maaan, I chose to leave her and I can remember how panicky I started to feel right after. I think it was because the gun Lee gives Clem I'm pretty sure was the empty revolver he got off Chuck or something... plus, I'm leaving Clem alone in the house with a potential zombie threat at that.

As for the OP: Nope, not once.

Online
#13 Posted by TheSouthernDandy (3855 posts) -

@Yummylee said:

@TheSouthernDandy said:

Nope. But I did pause at one choice in the game and look online at the consequences cause I was freaking out about what to do.

It was whether to take Clem with the group or not in episode 4.
Oh maaan, I chose to leave her and I can remember how panicky I started to feel right after. I think it was because the gun Lee gives Clem I'm pretty sure was the empty revolver he got off Chuck or something... plus, I'm leaving Clem alone in the house with a potential zombie threat at that.

As for the OP: Nope, not once.

Yeah taking her seemed like a bad idea but leaving her seemed just as bad. There were a few times playing through that game I wanted to look online but that was the only time I ever did while playing. Legit almost panicking about what to do.
#14 Posted by Mrsignerman44 (1100 posts) -

Yes I did, multiple times but mostly because of slip ups in conversation and not big decisions.

#15 Posted by Zaccheus (1792 posts) -

No. Never crossed my mind.

#16 Posted by probablytuna (3610 posts) -

I never went back to any of the episodes and I don't ever plan on playing it ever again. Even if there's that one glitch where I didn't get the last achievement on Steam.

#17 Posted by Milkman (16637 posts) -

Never.

#18 Posted by RecSpec (3803 posts) -

The Walking Dead is the first game where I'm happy with what I chose AND I have no intention of seeing it another way. It just seems on another level because of how I feel about that game. Everything about it felt so damn real. I don't like talking about it, I don't like thinking about it, and I sure as hell won't go back to try and do things differently.

#19 Posted by DewRequired (122 posts) -

@Hunter5024 said:

I did it in the third episode to see if something could be changed or not. When I found out it couldn't the game kind of lost a lot of its magic.

Yeah. I was so upset at a result in one of the episode's that I felt was totally my fault, went back and changed it, had the same outcome. Definitely a little magic lost.

#20 Posted by NekuSakuraba (7240 posts) -
@RecSpec
The Walking Dead is the first game where I'm happy with what I chose AND I have no intention of seeing it another way. It just seems on another level because of how I feel about that game. Everything about it felt so damn real. I don't like talking about it, I don't like thinking about it, and I sure as hell won't go back to try and do things differently.
But in a couple of years, wouldn't you want to go back and experience it again? Even if you picked the same things as last time?
#21 Posted by Huey2k2 (489 posts) -

I didn't even know you COULD rewind until after I finished the game. I am kind of glad I didn't know, no temptations.

#22 Posted by RecSpec (3803 posts) -
@NekuSakuraba said:
@RecSpec
The Walking Dead is the first game where I'm happy with what I chose AND I have no intention of seeing it another way. It just seems on another level because of how I feel about that game. Everything about it felt so damn real. I don't like talking about it, I don't like thinking about it, and I sure as hell won't go back to try and do things differently.
But in a couple of years, wouldn't you want to go back and experience it again? Even if you picked the same things as last time?
Probably not, I'm at a point in my life where I don't really have time to revisit things. I barely have enough time to play new things.
#23 Posted by sickVisionz (1268 posts) -

I did a rewind in Episode 3 to try and get a different outcome for a character, but it turns out what happened was something will happen no matter what you do unless you make a choice way back in Episode 1 that is equally as bad for the character.

#24 Posted by Coafi (1483 posts) -

Well, yeah... only because I have 2 saves one is good Lee and the other is asshole Lee.

#25 Posted by BulletproofMonk (2720 posts) -

Not once. Thought about it though.

#26 Posted by Humanity (9048 posts) -

Only time I wanted to rewind was in episode 3 when the interface didn't make it quite clear which person I was choosing in the heat of the moment - but in the end it didn't really matter.

#27 Posted by PhatSeeJay (3322 posts) -

No. Zombies walking forward is freaky enough.

#28 Posted by Psykhophear (939 posts) -

Nope. I just played along even though I know some of the decisions I made were not the best.

#29 Posted by NekuSakuraba (7240 posts) -
@Humanity

Only time I wanted to rewind was in episode 3 when the interface didn't make it quite clear which person I was choosing in the heat of the moment - but in the end it didn't really matter.

I think I know what you are talking about, I think it happened to me. I just yelled at the person I was trying to save and then freaked out and grabbed the other because I thought it was my only option. I might rewind just so I can correct it, but like you said it doesn't really matter in the end, I just want to make sure the game knows who I tried to save.
#30 Posted by Humanity (9048 posts) -

@NekuSakuraba: IF you mean

if you pull the girl or the guy up into the train as they're running beside it, then that is the moment I meant.

In retrospect it does show those brackets that were usually employed during shoot out of cover sequences but two arrows pointing left or right is as clear as it can get. I suppose I just went for the person closer to me.

#31 Posted by JeanLuc (3578 posts) -

Nope not once. Stuck to my choices.

#32 Posted by NekuSakuraba (7240 posts) -
@Humanity

@NekuSakuraba: IF you mean

In retrospect it does show those brackets that were usually employed during shoot out of cover sequences but two arrows pointing left or right is as clear as it can get. I suppose I just went for the person closer to me.

Yeah that's what I'm talking about. I did click on the man, but Lee just yelled at him to hurry up. I guess it was because I didn't go to the right enough? Anyway, I'm not sure if I should rewind or not. Wouldn't it be cheating even if it was my original intention?
#33 Posted by Cold_Wolven (2216 posts) -

Yeah definitely a moment in episode 3 that totally caught me by surprise and rewinding the episode only ruins the game when you come to realize that choice is an illusion in this game.

#34 Posted by Humanity (9048 posts) -

@NekuSakuraba: I wouldn't bother as seeing the ending it won't change anything.

#35 Posted by Nightriff (4986 posts) -

No, that defeats the purpose of the game to rewind, live with your choices and move on

#36 Posted by Sumbog (483 posts) -

Yes first episode, but after that I was like, "I'm gonna stick with my screw ups"

#37 Posted by MariachiMacabre (7076 posts) -

No. My choices, my consequences. It loses all impact if you just go back and change it.

#38 Posted by FancySoapsMan (5815 posts) -

Once, because I accidentally decided to advance the story even though there was one conversation I still wanted to hear.

#39 Posted by FrankieSpankie (228 posts) -

I might have but only to hear a line or two I missed. I did at the end of chapter 1 the day it was released too to see what would happen if I saved Doug (I think that was his name). I finished the chapter with him as well but didn't play any further with him once chapter 2 was released.

#40 Posted by Jynnan_Tonnyx (6 posts) -

I've only played through three of them at this point, but I would unequivocally agree that rewinding would ruin the experience for me.

#41 Posted by AlexW00d (6234 posts) -

@sickVisionz said:

I did a rewind in Episode 3 to try and get a different outcome for a character, but it turns out what happened was something will happen no matter what you do unless you make a choice way back in Episode 1 that is equally as bad for the character.

I didn't do a rewind (didn't know you could until now) but I did ALT-F4 the shit out of the game when that happened. That whole moment was so poorly written :(

#42 Edited by Petiew (1344 posts) -

I rewound at the end of chapter 4. I felt I got shafted/betrayed by a character I had supported for a while, so I rewound to tell them to fuck themself.

#43 Posted by DoctorTran (1552 posts) -

I didn't even know you could rewind.

#44 Posted by LikeaSsur (1510 posts) -

No, which sucks, because I'll probably never play the game again. I already know what happens, I've been through the emotional roller coaster. Any subsequent playthroughs won't be as impactful.

#45 Edited by 49th (2726 posts) -
#46 Posted by squidraid (129 posts) -

It's a strange comparison, but I didn't really consider it in this game for the same reason I was reluctant to do it even on non-Ironman XCOM playthroughs. It feels like cheating.

#47 Posted by Mnemoidian (955 posts) -

Knew about it, but... No.

No takesies backsies.

#48 Posted by Karkarov (3064 posts) -

No but I have been forced to replay entire episodes due to stupid bugs.

#49 Posted by meaninoflife42 (507 posts) -

Hell no!

#50 Edited by Sean2206 (264 posts) -

I rewound once last night at the end of episode 4 because

After Clem got kidnapped Kenny refused to come which I thought was an asshole move because I felt I'd supported him from episode 2 on. I chose Shawn and unintentionally supported Larry but after that I fed Kenny and his family, got duck water, I shot him, didn't fight Kenny, supported his boat plan, tried to console him and didn't ask him to shoot the kid but he was all like you haven't had my back since the start when I've had far more decision in support of him than against over the first 4 episodes. It was real surprising especially since as at the end of episode 2 he gave me the whole I trust you now speech you can come in the RV. So I rewound it and tried the "Clem's my family" dialogue instead of the "I need you" dialogue and that got him to come and he said you were always there for Katjaa and Duck, but if that's his view then why was he so pissed off. I don't know but that's the only time I've reminded it so far.

Don't think I'll rewind it again though, try to keep the story intact, but I really wanted that character to come with.

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