@Lavapotamus said:
@Hunter5024 said:
I did it in the third episode to see if something could be changed or not. When I found out it couldn't the game kind of lost a lot of its magic.
I found that out after talking with my roommate. He handled pretty much every choice differently than I did, but our episodes played out pretty much the same. TWD has a great story to tell, but the "your decisions matter!" mechanic is pretty much a lie. Every character's fate is pre-determined. If you go against what the writers had in mind when they wrote the script, they'll just lead you back onto their path further down the road.
Yeah where the strength really lied was in the illusion of choice actually making you more invested in the game, because even when you didn't have a lot of control over things, you felt like you did, so when shit went wrong it still felt like your fault, and that gives the emotion a little more punch. Ultimately I feel like I ruined the game for myself by allowing that illusion to be broken, because from every point afterwards I never felt as invested in what happened, and none of the episodes surpassed 2 for me because of that. The moral of the story is to let yourself believe the lie.
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