Presenting an original story in the same franchise as the comic book series of the same name, The Walking Dead is a five-part adventure game from Telltale that follows the story of a convicted murderer, his guardianship over a young girl, and his co-operation with a roaming group of survivors in a zombie apocalypse.
Three Episodes in, I'm using standard. I quite like seeing the little notifications, they add a weight to my actions that I might not otherwise notice. X will remember Y.
In episode 2 after you escape the meat locker and try to take down Danny/Andy whatever. Took me 10 tries to find the spot to click on, after you knock his gun away, fast enough.
Has anyone played the game once on minimal once on standard? I'm going through on minimal for my first playthrough and am thinking about doing it in standard if I play the game again.
Turn off the story prompts, because I don't want to know what people think of me so explicitly and know which decisions are major and not, but turn on UI hints because I'm not into pixel hunting and pointless exploration.
Standard. I can appreciate someone wanting to get immersed. But what really takes me out of a game is getting pissed off at not being able to figure out what I can and can't interact with.
Minimal! I tried the demo with Standard and didn't like the notifications about people thoughts about my actions. Item prompts were somewhat obvious, but I did get stuck in some parts (the drugstore, for example).
I was in between. I knew I didn't want to get tripped up by not being able to find something or pressing the wrong button in a QTE so I kept on the button prompts and the little white dots. I got rid of the part that tells you when you've made a choice or that the game is remembering your choices. I just wanted to play it as if it was a movie.
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