Standard or Minimal UI?
Standard. The game does a great job of messing with you at a few points with the notifications. Makes at least one scene* hit harder IMO.
*The scene outside the van in Episode 3.
Minimal, I don't want to be told what people think of me when I make a choice, and I want to explore the places rather than being told where to go.
Pretty much this. But also like @Ravenlight said it has it's problems with mine being:
In episode 2 after you escape the meat locker and try to take down Danny/Andy whatever. Took me 10 tries to find the spot to click on, after you knock his gun away, fast enough.
I was in between. I knew I didn't want to get tripped up by not being able to find something or pressing the wrong button in a QTE so I kept on the button prompts and the little white dots. I got rid of the part that tells you when you've made a choice or that the game is remembering your choices. I just wanted to play it as if it was a movie.
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