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    The Walking Dead

    Game » consists of 41 releases. Released Nov 21, 2012

    Presenting an original story in the same franchise as the comic book series of the same name, The Walking Dead is a five-part adventure game from Telltale that follows the story of a convicted murderer, his guardianship over a young girl, and his co-operation with a roaming group of survivors in a zombie apocalypse.

    kdavey2004's The Walking Dead - Episode 1 (Xbox 360 Games Store) review

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    Walk and Talk

    The hype surrounding the first season of AMC's adaptation of The Walking Dead was fairly substantial. It seemed like we were going to get a thoughtful, expertly-written zombie melodrama from the guy who had so successfully adapted The Shawshank Redemption in the 90's. The pilot aired to critical acclaim, it seemed we had got what we wanted, only to then be treated to five further episodes of distinctly average writing and characterisation, sporadic zombie appearances and glacier-slow plotting. It was disappointing, to say the least.

    So, unsurprisingly, I really wasn't expecting much from Telltale's adaptation of the comics. Having been bittered by the mediocre TV show and Telltale's own inconsistent output, I was anticipating something akin to 2011's lacklustre Jurassic Park: The Game, complete with copious amounts of QTEs and dull characters. Imagine my astonishment then as I played through the 2-3 hours of Telltale's game and enjoyed every damn second. It was a complete revelation.

    Needless to say, the less detail I go into here, the better, it's a story best experienced with a fresh mind. We first meet our protagonist, Lee, in the back of a cop car on its way out of Atlanta, emergency services flying past in the opposite direction as the outbreak implicitly erupts behind them. We get our first glimpses of the great cel-shaded art style, clearly inspired by the comics, every character has a distinct look and the scenery is reliably pleasant. The tone is expertly set as you make conversation with the friendly old cop ferrying Lee to wherever, the dialogue is nuanced and intelligent, the facial expressions tight and well-observed.

    As you might expect, things quickly go south and Lee eventually finds himself taking care of a potentially orphaned young girl named Clementine. From here the story takes a fairly well-beaten path but the great writing and visual design remains a constant pleasure, you'll find yourself actively seeking out further conversation and exhausting every option with relish. Of particular interest is Lee's story, it's not immediately apparent why he was cuffed in the back of a cop car and the epidemic could almost be seen as a chance at freedom for him, his arc promises to be very interesting in the episodes to come.

    It's predominantly an interactive story in a similar vein to Heavy Rain, your input limited to making plot choices, speaking to other survivors and poking at hotspots in the scenery. The style fits the material like a glove though and it manages to absolutely nail a tangible feeling of paranoia and impending doom throughout. Whether genuine or not, Telltale have done a great job of at least giving the impression that the 3 or 4 big narrative choices you make have significant effects on how your story will play out, it's a case of waiting for the rest of the episodes to see how well this goes.

    A very pleasant surprise then, I'm not sure anybody expected Telltale to do anything quite as assured as this with the license, let's hope they can keep it up.

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    Other reviews for The Walking Dead - Episode 1 (Xbox 360 Games Store)

      That looks infected! 0

      The Walking Dead Ep. 1 Reviewed by Doc D StrangeFirst off I haven't read the comic's even though a buddy named Brandon swears by them. I am though a huge fan of the AMC series. When I first heard that a game was in development I had my reservations thinking that who ever was making the game would just fuck it up but I was wrong. I found out that Telltale Games was making it and I began to think "WORD!" they're a perfect fit to make a downloadable series of the trials and tribulations of living a...

      1 out of 1 found this review helpful.

      Imagined Consequences Down a Yellow Brick Road 0

      The Walking Dead is a game by Telltale that prides itself on its dishonesty. It prides itself on getting the player to imagine consequences that never come to fruition, and the choices it claims to force you to make end up not mattering, and is essentially one long episode of Whose Line Is It Anyways, only missing the part where Drew Carey opens with the classic line, "Where the points don't matter."Last night I finished The Walking Dead: Episode 2 by Telltale. I was telling people it was someth...

      3 out of 11 found this review helpful.

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