You don't really need to use potions before every fight, generally will be fine to just use potions if you find a tough area you keep dying in, or if you are having to go into some dark cave, chances are there will be plenty of fighting so the 10 minute long potion buff will probably not be wasted on some single fight followed by several minutes of strolling about.
I wouldn't put it on easy right away, I started with hard back when it first came out, and currently doing a playthrough on the dark difficulty, makes for quite exciting encounters. It also makes for good training. Likely to die dozens of times over for some time, but eventually it should click. Dark difficulty does have some bonus gear sets that are exclusive to it. Unless they left that out of the 360 version.
Best thing to do is stay mobile, keep Quen up when fighting things that hit hard, make use of the light attacks and the fact that they can involve a leap into the strike as part of the attack, then if the enemy is open with no friends near throw in a few follow ups and maybe a heavy before rolling off. Otherwise it is often safer to just dive in and out for a single strike or two. Best to be tactical and evasive with it, trying to just stand there slashing someone tends to go badly very quickly, especially on harder difficulty where some things can kill you in a couple of hits.
Yrden is rather handy for paralysing someone, especially tougher foes giving you a chance to get some heavy attacks in while they can't fight back before diving clear.
Aard can be useful, especially with it sometimes setting someone up for a stylish instant kill, or pushing someone off a ledge.
Axii sign is rather handy against groups if you have the space to use it. Requires channeling for a while, leaving you open. But once completed it will temporarily force someone to fight for you. Can be nice for distracting foes and perhaps getting one to start slashing a person with a shield in the back.
Get knife throwing early, it is required for a side quest to appear in act 1. It is also a pretty handy skill for harming tougher foes. The main thing is just stay mobile and cautious, don't go wild on the offense, just make a strike or two and dive away. Also make use of and get a feel for all the signs, remember to have some bombs for when the situation demands. And in the case of tougher fights, or areas with numerous fights be prepared. For example when going to draw out a rather large insect, drink a swallow (health regen) and rook (extra damage), litter the area with traps, coat your silver blade in the insect oil stuff and then initiate the fight.
So long as you save reasonably often between fights then once you hit a big fight you can just reload and prepare accordingly before trying again if you die. Hope this all helps, biggest thing though I have found on Dark is just evade a lot and use light attacks from a distance to dive in, then move back out. It can be rough, especially at first. But it is quite possible to go through most fights without taking a single hit.
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