I am normally incredibly patient with games. I can handle a poorly developed/designed mechanic, I can tolerate technical hitches here and there, I can even stand water levels in games. But this fucking game is pushing me to the point of throwing my goddamn computer out the window and canceling my pre-order on the upcoming console release of The Witcher 2.
I got this game for my mac on steam yesterday in preparation for the sequel, and was having a great time with it. The story is intriguing, the characters are interesting, and the combat is engaging....until that first boss battle with The Beast.
I've read all the crap on other forums on foolproof strategies on beating this son of a bitch, so I guess I'm a fool because it isn't happening for me. He inflicts pain on me or w.e constantly. I can only chain attacks once or twice in a row before I get hit with Pain, and then I'm basically fucked. Abigail dies in about half a second, so she's useless, and that whole strategy of casting the force push sign and killing him in one hit is bullshit. Clearly that only happens for the Gods of The Witcher, and I am no deity.
All of that being said, my intent on this post is three-fold:
First, I would obviously appreciate opinions on how to beat this cheap-ass fight, but please don't say use the push and one hit him because, fuck you, that wont happen, and i'm not reloading a million times to get something that hasn't happened in damn near 100 tries.
Second, I was wondering what your guys' limits were in games. Are you a patient gamer, or are there certain triggers that set you off the deep end? As I said before, I'm normally totally cool with games, but I can't stand any form of "cheap" AI tactics in a game. Regardless of what people here will say, The Beast is cheap. If you disagree, you're wrong. He inflicts status effects at random that prevent you from doing ANYTHING, including running away, healing, etc, and he does so OFTEN. During one of these frozen periods, he took out over half my health, and, when I recovered, he immediately did it again and killed me...that isn't fair. I can't stand being at a disadvantage to an enemy in a game, for any reason other than a flaw in my skill. I'm wiling to admit if I'm bad or doing something wrong and learn to get better, but I hate it when developers resort to nonsense in order to create some artificial sense of challenge. Luck and challenge are not the same thing.
Third, for those of you that have played The Witcher (and potentially The Witcher 2), does this ind of thing come up often, or does is this just one of a few rare moments of nonsense in what is otherwise an excellent game? If this is a trend for the series, it clearly isn't something I want to go through, and I'd rather just stop here.