004
Blight Club
03/27/24
GrubbSnax
833: CUTTER SLADE
Giant Bombcast
The Community Spotlight 2024.03.23
The Community Spotlight 2024.03.16
The Community Spotlight 2024.03.09
Game » consists of 11 releases. Released Feb 25, 2014
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Archery is the practice of propelling arrows with use of a bow. Throughout history, archery skills have been used in both hunting and warfare. Today, it is also a sport and recreational activity.
The game automatically saves for you when you reach certain points. Implemented in order to reduce frustration for forgetful savers.
Winged, usually flying creatures, many of which enjoy perching on branches and defecating on unfortunate victims below.
The leader and/or driving force. An example to follow.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
Crows are familiar over much of the world: large, intelligent, all-black birds with hoarse, cawing voices.
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
A quick burst of speed that propels the player slightly forward or backwards.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A Directed Escape is an interactive gameplay sequence where the player is unable to successfully fight back or otherwise survive, and is forced to flee to the next checkpoint to resume normal play.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
The 2009 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 2-4.
The nineteenth annual Electronic Entertainment Expo took place at the Los Angeles Convention Center on June 11-13, 2013.
Enemy distraction is a mechanic that allows the player to make enemies change their attention elsewhere by creating a diversion.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Using physical force to damage an opponent, with or without an equipped weapon from a first person perspective.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
The idea of taking an existing franchise and starting over from scratch, overhauling the gameplay and sometimes going so far as to remove it from any connection to previous games in a series. Such is sometimes done when attempting to revitalize a franchise that is showing its age and has fallen into disfavor.
Some first-person games that wish to immerse the player in the experience more will go as far as to include full body awareness, or the ability to see the player character's body when looking down.
At E3 2013, Microsoft announced their Games with Gold campaign. The campaign offered two downloadable games a month for free for Xbox Live Gold subscribers for a limited number of months. On October 18, 2013, Microsoft stated they were extending the promotion indefinitely.
Gamescom 2013 was held at the Koelnmesse in Cologne, Germany, on August 21st to 25th, 2013.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A concept where players have the ability to conceal themselves from enemies. Common hiding places in games include closets, lockers, or even just crouching in the shadows.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
A digital storefront which donates some of its profits to charity.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
A Knock out or KO is when, example being a fighting game, one of the players is sent into a state of unconsciousness.
When a character grabs a ledge, in order to pull themselves up, or shimmy to the side until there's room. Mostly seen in 3rd person adventure games, but also in many platformers.
Sometimes, a key just won't cut it. When you really need to get through a locked door or open a sealed chest, you need a certified master of unlocking, complete with a lock-pick.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment