Breaking News: Thief Image!
Also, the 4 is now dropped its now just: Thief.
[Why do I get most of my stuff on Kotaku? I guess they're just fucking good..]
Next-consoles, I guess. ~ Fuck this looks cool!! ~ And this looks like it can totally compete against Assassins' and Dishonored. : O.... [Shit looks dope!]
Edit: Alright I put up a GameInformer teaser-interview.
Thief will be on the April issue of Game Informer, and just like every issue, they will have articles and more coverage throughout the month about the game. ~ And I don't wanna discredit my laziness, here. @Nilazz put up more images from the Russian site. [Post Number 3]
Edit 2: I finally found a refreshingly detailed article 'bout this. Destructoid reports:
Like Hitman: Absolution's Instinct ability, Focus is Thief's way of letting the player navigate the environment and get out of combat encounters. Focus highlights interactive objects, pipes you can climb and candles that can be extinguished. Focus can also stun or kill enemies, depending on how much is used in combat. Bones crack [..] Focus can be upgraded after a mission, along with supplies and equipment, giving a greater radius to its effect. Stealing objects and pickpocketing refills the ability's resources, but Eidos said it is still playtesting this. [..]
Other new additions include a navigation beacon, a lockpicking mini-game, [..] a throwable grapple (the Claw) that replaces the rope arrows, and advanced AI and NPC crowds (a la Assassin's Creed).
Thief will do away with the magical elements, including undead and other fantasy creatures.
I'm looking forward to stupidly big NPC crowds. ~ Fact is, this is for next-gen systems and PC only. So, they sure don't have to share any art-asset compatibility, like Ubisoft stuff seems to be doing this year. : )