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    Thirty Flights of Loving

    Game » consists of 2 releases. Released Aug 21, 2012

    Thirty Flights of Loving is a game by Brendon Chung, maker of Flotilla and Atom Zombie Smasher. It is a sequel to Gravity Bone, a first-person spy game.

    astrophyle's Thirty Flights of Loving (PC) review

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    Raises some neat thoughts but doesn't deliver on anything

    I bought into a Steam sale to play this since I had heard a lot about Thirty Flights of Loving from game journalists all over. It has an 88/100 metacritic score currently, which I absolutely do not understand, as I don't know how you could recommend this to anyone (maybe potential game designers?). I am mad that I wasted an hour on TFOL and Gravity Bone. I read the developer commentary (essentially another run through the game) to see if I missed anything, but nothing was missed.

    One of the big things right now are artistic "games" where you are merely an observer in some kind of story that the developer wants you to see. I played through Proteus about two weeks ago, and at least that had some interesting procedural generated world-building to it. TFOL really strikes me as a demo made by someone who got a hold of some mod tools one weekend, and made a very short (15-minute) total conversion for Quake 2. I was convinced of this by reading the developer commentary on my second playthrough.

    If this was a free download I would feel differently, but I paid money for it and I expected a little more. It's merely some pulp-fiction-inspired fragmented sequences to raise a bunch of questions, but never answers any of them. It feels more like an experimental story-telling demo rather than a game. The content has a nice style to it, but it's not high-quality work. The game also crashed on me several times which didn't help my opinion.

    I say save your five bucks and buy something else. Even with Gravity Bone, you will probably wish you had your time back unless you're a game developer or journalist. Artistic pieces are fine but I don't find this one as being fleshed out like other art games I've played, like Proteus on the PC or Linger in Shadows on the PS3.

    Other reviews for Thirty Flights of Loving (PC)

      15 Minutes of Story 0

      So, I've been a fan of Blendo Game's stuff in the past. I have put an absurd amount of hours into Atom Zombie Smash, and enjoyed my time in Flotilla. I more recently discovered that another Blendo Game, Gravity Bone, was available on free from the studio's website, and after playing it, decided to throw down the $5 to play Thirty Flights of Loving.I'm not sure it was worth it.First thing's first: 30 Flights is really short. I played through the game once normally and again with "developer comme...

      1 out of 1 found this review helpful.

      Cute and Nice 0

      After hearing an inordinate amount of gush for this game from many different sources; I picked this game up to see it for myself.First off, this "game" is extremely short, I played through it twice, played the develop commentary and played Gravity Bone which comes packed in with the game; all this took less than an hour, I knew coming in to expect a short experience, but I was still taken by surprise by just how incredibly short it is.Gameplay; none to speak of, this is pure story, again, most p...

      1 out of 1 found this review helpful.

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