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Tom French started his career at Interplay where he worked on many games including the first two Fallout games. After his success he was moved to Black Isle, the new RPG development house for Interplay. He took on more substantial roles in Black Isle, serving as a programmer on the Icewind Dale games. He was also involved with the production on some games that were never released including Baldur's Gate 3 and a Fallout 3 prototype called Van Buren. 

After Black Isle was shut down, French after a short while moved to Pandemic Studios. After his first project with Pandemic, Mercenaries, achieved critical and commercial acclaim, French was promoted to lead designer. His most recent project has been Pandemic's final game  The Saboteur
He has recently started at Microsoft Game Studios as Design Director, working on Kinect related games.

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