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    THQ Inc. (Toy Headquarters) was a global American developer and publisher of video games.

    THQ Announces Its Own Partner Program

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    BradNicholson

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    Edited By BradNicholson

       Left 4 Dead 2 is a game about zombies. Also, EA Partners published it.     
     Left 4 Dead 2 is a game about zombies. Also, EA Partners published it.    
    Red Faction: Guerrilla and Darksiders publisher THQ has announced the launch of a new business unit (or scheme) this morning that appears to be something like EA's co-publishing arm EA Partners. The unit--which will be led by ex-IGA publisher relations VP Tim Walsh--is called THQ Partners, and like EA Partners, THQ aims to provide "select developers and publishers" access to a worldwide publishing pipeline.   
     
    “I’m looking forward to working with a select number of world-class developers and publishers to distribute their great games through our global network," Walsh said in a statement.  
     
    No partnerships under the new unit were announced this morning, but assuming THQ Partners is like EA Partners, we'll see a smattering of both large and small third-party developers eventually join up with THQ in order to get their products into our sweaty hands. EA Partners, for example, has published Valve's uber-successful Left 4 Dead series but it is also poised to put out indie developer Hothead Games downloadable DeathSpank.  
     
    There's nothing too funny about this kind of business, but I did just e-mail Walsh asking what his favorite kind of sandwich is and inquired about his bench press max. I'll let you know when I know. 
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    BradNicholson

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    #1  Edited By BradNicholson

       Left 4 Dead 2 is a game about zombies. Also, EA Partners published it.     
     Left 4 Dead 2 is a game about zombies. Also, EA Partners published it.    
    Red Faction: Guerrilla and Darksiders publisher THQ has announced the launch of a new business unit (or scheme) this morning that appears to be something like EA's co-publishing arm EA Partners. The unit--which will be led by ex-IGA publisher relations VP Tim Walsh--is called THQ Partners, and like EA Partners, THQ aims to provide "select developers and publishers" access to a worldwide publishing pipeline.   
     
    “I’m looking forward to working with a select number of world-class developers and publishers to distribute their great games through our global network," Walsh said in a statement.  
     
    No partnerships under the new unit were announced this morning, but assuming THQ Partners is like EA Partners, we'll see a smattering of both large and small third-party developers eventually join up with THQ in order to get their products into our sweaty hands. EA Partners, for example, has published Valve's uber-successful Left 4 Dead series but it is also poised to put out indie developer Hothead Games downloadable DeathSpank.  
     
    There's nothing too funny about this kind of business, but I did just e-mail Walsh asking what his favorite kind of sandwich is and inquired about his bench press max. I'll let you know when I know. 
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    CyleMoore

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    #2  Edited By CyleMoore

    ccool

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    diabloshadow

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    #3  Edited By diabloshadow

    damnn

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    LincoIn

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    #4  Edited By LincoIn

    EA Partners has kicked ass so far, glad to see THQ add a little competition to the mix.

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    Milkman

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    #5  Edited By Milkman

    I really doubt THQ Partners is going to be as successful as EA Partners. Not only is EA about a 10 times larger than THQ, the level of quality in their games is exponentially better than THQ.

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    RandomInternetUser

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    Nice, THQ has really impressed me in the last year or so.  They've put out really good games and now they're doing this.  Pretty awesome.

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    renmckormack

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    #7  Edited By renmckormack

    I like the idea of these partner programs.  I am actually very curious about whether there is any collective bargaining ability between THQ and the partner once a company/developer/publicser has become a partner.  Otherwise I guess it is more for startegic reasonas of solidifying IP under a big banner like THQ with the money/size to publicize it etc.  I guess what I am saying when you are a partner are you treated like an employee with benefits or are you still basically a contractor.

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    buzz_killington

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    #8  Edited By buzz_killington

    THQ does not have the same "reach" as EA, and I doubt that this program will be successful.

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    Bionicicide

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    #9  Edited By Bionicicide

    Always got to have the fallback guy.

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    Blueblur1

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    #10  Edited By Blueblur1

    "Business unit (or scheme)"
     
    LOL. Nice one, Nicholson.

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    MeatSim

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    #11  Edited By MeatSim

    These are the most important questions you should ask everyone really. Whats their favorite sandwich and how much do they bench.

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