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Game » consists of 1 releases. Released Dec 22, 1989
A game that uses a mixture of 2D & 3D techniques. Commonly used to describe the use of either 3D graphics restricted to a 2D perceptive, or 2D graphics used to fake the appearance of a 3D perceptive.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Usually refers to the end of the world.
The End of Days. A concept often used in video games. In most games: the protagonists are working to prevent it, although sometimes the goal is to actually bring about Armageddon yourself.
Violence doesn't solve everything - in these games you have the option to arrest perpetrators instead of killing them outright. Often a bonus is attached to taking suspects in alive.
A group of musicians that perform together.
Games that let you choose the path you take through the story-line.
The act of high-speed vehicular pursuit. Often this occurs in racing games or games where players must evade police.
Chiptunes are musical compositions that are synthesized by a computer or console sound chip.
A person serving time in prison or an escaped criminal on the run from the law.
Electronic music is one of the broadest classifications of music, and has been a staple of video game soundtracks since the 90s. The genre's main trait is the use of electronic instruments.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Guards guard stuff, block doors, and sometimes arrest you.
Japanese pop music, also known as J-Pop, refers to the most popular and mainstream music produced in Japan. It is commonly featured in many rhythm games as well as other genres.
Ever since Pac-Man, games have had us navigating mazes.
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Music based games may be growing in popularity now, but there have always been musicians in games. Whether they're in a band, play an instrument, or just sing into a hairbrush, these characters live for music.
Radioactive particles in the air released by a nuclear explosion.
The complete or near-annihilation of life on the planet Earth by the means of nuclear weaponry.
Nuclear war is a conflict in which nuclear weapons are used.
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
A widely popular music style, originating from a fusion of blues, R&B, country, and jazz. Includes sub-genres such as punk, heavy metal, synth rock, and pop rock, among others.
A Japanese cultural term for a white-collar employee that typically toils away in an office where suit and tie are the standard attire. They are frequently perceived as overworked, spending long hours away from their families.
Whether real or fictional, these maps convey the sense that they were taken by a satellite.
Citizens of the Union of Soviet Socialist Republics, which was a country that emerged after the Civil War in The Russian Empire.
The concept of a character leaping forwards or backwards in time.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
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