So I've finally gotten around to playing it. Dumped several hours into just roaming about until I nearly reached level 7. Real happy that I didn't take part in the Beta because having to re-do all that stuff would have been a real bummer. So far impressions are positive. Much like Jeff in the live Quick Look from today, I find myself enjoying it but not really having anything spectacular to say about it. "Competent" is the word that most often comes to mind and it feels like a slight in a way. The shooting is alright, but nothing special and neither is the world. Some of the main story missions had really nicely crafted level design, but the city itself (even as a New Yorker) isn't spectacular. Manhattan is built on a grid pattern, and while this is incredibly convenient in real life, it makes for rather bland videogame map design. As per Ubisoft standards there are tons of collectibles and icons aplenty dotting your screen. Robust crafting that incentivizes scavenging that promotes side content, and so on and so forth.
It's a well made game that feels good for the most part. Shooting is a little uninspired. Movement is sometimes a little clunky. Overall there is a bigger net positive than negative here, but like Austin said, it's hard to tell at times if you're enjoying the game or simply enjoying seeing numbers go up. I know that after 5 hrs of gaming, I couldn't care less about the story, what little I've seen of it anyway. My enjoyment of the game has become a mechanical one, of opening boxes and downing baddies. Playing the game even with mute strangers is also a heck of a lot more fun than by yourself in my experience.
So what say ye? Those of you who played it, was it fun? Was it different than the beta? Did you come in with really low expectations? Did it meet our expectations? Do you see yourself playing this for a long time?
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