Ghost Recon: Future Soldier Beta Thoughts in a Poll

#1 Posted by S0mewh4tD4m4ged (441 posts) -

#2 Posted by S0mewh4tD4m4ged (441 posts) -

I have been reading on the forums for both and and it seems that most people are complaining about the beta. I am creating this poll to get an all around summary of the thoughts on the beta. I personally feel that the beta has a lot of issues that could easily be fixed with patches to make the game amazing. The 1st issue I have is the lag. I understand its a beta/demo and they are tweaking settings to make it right. I don't understand why the game has been in development for such a long time and it lags as much as it does. You would think they would have been testing the online servers for a while now.

Secondly, I think the grenades, sensor grenades, and most parts of the intel loop are over powered. It seems the game has a ton of grenade spam around objectives and if you have a team of players that normally play together using sensor grenades you don't have a chance in the world to come back and win. Also, the game seems to have a huge host advantage. I actually could tell I got host in one match and I could take bullets like crazy. I would be getting shot in the back and I could turn and take out the enemy in just a few shots. Even though it was an advantage for me, I dislike host advantage. It allows one person to run the show in multiplayer matches. The last issues I have with the beta are spawn camping, graphic issue, and frame rate that seems to drop below 30 fps from time to time.

Judging a entire game based on a beta is not right. I based BF3 on the beta and didn't purchase it because the beta was horrible. I am a huge fan of the original Ghost Recon so I want this game to succeed for nostalgic reasons as well as I want to see Ghost Recon games release in the future. I hope it sells a ton of copies and scores high on metacritic.

#3 Posted by pweidman (2446 posts) -

Here's the thing. Beta's have issues...stuff you can't hold against the full game. And this game looks damn impressive imo. But bottomline, UBI has to really follow-up on all that beta data and have those servers sorted when the game drops, along with all the balance and spawn fixes etc. Their track record with the Clancy games suggests otherwise unfortunately.

Got no faith in this company as far as post launch support, but I really hope that changes. I have a ton of friends who wanna play the hell outta this, but we're all concerned about the server stability, and the progress gained or not from the beta test. We'll see. Still very excited in general, I voted 'love it', and it looks like the GR we've wanted for a long time.

#4 Posted by senorfuzzeh (424 posts) -

Glad the too see that nobody hates the beta. Lol.

#5 Posted by gla55jAw (2767 posts) -

I tried it on PS3 and hated it. Then I gave it a shot on 360 because I thought my issue might have been with the dualshock (I hate it for shooters) and I was right. I like it a lot so far.

#6 Posted by wardcleaver (179 posts) -


I like the general gameplay ideas, but the lag and host advantage kills some of the enjoyment. I am assuming UBI is using the beta to tweak these areas.

Soldier class + host advantage / lag=virtually unstoppable killing machine. I emptied an entire clip of my assualt rifle, and all of my pistol rounds, on a Soldier who had his back to me and he turned around and killed me.

#7 Posted by Marz (5745 posts) -

network issues definitely need to be addressed, matchmaking hasn't been pleasant.

#8 Posted by Cloudenvy (5874 posts) -

When does the beta end?

#9 Posted by UberExplodey (980 posts) -

@Cloudenvy: May 2nd

#10 Posted by Cloudenvy (5874 posts) -

@UberExplodey said:

@Cloudenvy: May 2nd

Great, thanks! that means I have a lot of time to forget to download it and then miss out.

#11 Posted by Intro (1248 posts) -

@wardcleaver said:

lag and host advantage

Now I'm not buying it.

#12 Posted by Spitznock (770 posts) -

As I said in another thread, the only thing holding the game back from being an enjoyable experience for me personally are the horrendous maps they've included in the beta.

If they could get some good, expansive maps in there with multiple potential spawn locations for the two teams, the game could be fantastic. While Mill can be playable, I've yet to find a match on Pipeline that hasn't just been one team camping the other's spawn the entire match.

I'm sure with a well coordinated premade team, problems such as spawn-camping might not be as big of an issue, but for someone like me who doesn't have a full posse to roll around with in online games, premades are not an option. (I'm not sure if you've realized, but random pugs of folks in online games hate working together.)

#13 Posted by Cellardoor (21 posts) -

@gla55jAw: Tried to find it on Marketplace last night and I couldn't find it. PS3 has major issues so far, but it is when it works.

#14 Posted by gla55jAw (2767 posts) -

@Cellardoor said:

@gla55jAw: Tried to find it on Marketplace last night and I couldn't find it. PS3 has major issues so far, but it is when it works.

It's not on the Marketplace. You have to put in a copy of Splinter Cell Conviction, go to extras, hit X to download it. Then it will be in your games as a Demo.

#15 Posted by S0mewh4tD4m4ged (441 posts) -

After playing the game last night I am very close to canceling my preorder. The lag, not being able to spawn, disconnections from servers, overuse of sensor grenades/frag grenades, camping, spawn camping, and times where you can't even connect to a match; make this game horrible. I have been excited about GRFS for years now and I am a huge Tom Clancy fan but this is killing me. I dunno weather to keep my preorder just for single player and hope they fix multiplayer or cancel it because it is too far gone.

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