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    Tom Clancy's Ghost Recon: Future Soldier

    Game » consists of 14 releases. Released May 22, 2012

    Future Soldier is the first in Ubisoft's long-running Ghost Recon series of tactical shooters to take place in the near-future.

    The guided experience.

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    Captainlunchbox

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    Edited By Captainlunchbox

    Playing Ghost Recon Future Soldier made me realize something: I hate just about every campaign in ever war game I've played for the last 4 years.

    And my messages to developers is this: Leave me the fuck alone. Let me play your game. Let me figure out how I want to approach the situation. Don't have AI ready to do some crazy shit on my mark. Don't let them run the show. Let me. It's all I really want. I loved playing terrorist hunts in Rainbow 6 Vegas. There's something to be enjoyed in setting up a breach or doing my own recon and figuring out how I want to approach and execute. Get out of the way and just let me have my fun.

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    Captainlunchbox

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    #1  Edited By Captainlunchbox

    Playing Ghost Recon Future Soldier made me realize something: I hate just about every campaign in ever war game I've played for the last 4 years.

    And my messages to developers is this: Leave me the fuck alone. Let me play your game. Let me figure out how I want to approach the situation. Don't have AI ready to do some crazy shit on my mark. Don't let them run the show. Let me. It's all I really want. I loved playing terrorist hunts in Rainbow 6 Vegas. There's something to be enjoyed in setting up a breach or doing my own recon and figuring out how I want to approach and execute. Get out of the way and just let me have my fun.

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    SilentZero

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    #2  Edited By SilentZero

    Yea the AI seemed pretty ready to jump the gun at times only times I seen them calm down is when you have at the very least two other people with you. I see what they were trying to do by trying to make the AI more active than dumb bullet sponges. I've had times though where they spazed out and shot an enemy before my human teammates were ready, and after being spotted, proceeded to rush forward and clear the entire area by itself (this was elite mode), it was a bit jarring and a little annoying.

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    Captainlunchbox

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    #3  Edited By Captainlunchbox

    Another thing is the "GO HERE! HERE! RIGHT HERE!" markers that appear every for or 10 meters. That bugs the shit out of me. I played it co-op and the experience was much better overall. Less AI is better.

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