I caught wind of a demo that was made available on the Tom Clancy's H.A.W.X. website for the PC and tonight I gave her a little spin. This flight combat sim is probably one of the only new generation combat sims to be available for the PC which should be good news for those who play Flight Simulator wishing that their commercial airliner were an F-16 dodging imaginary missiles coming off a mountain top. (We could only wish FS would actually be that cool...or not)
The demo features a training stage where you fly over Rio de Janeiro bravely fending off a cavalcade of unmanned drones. With the Major sitting in and basically training you how to use a fighter jet with unlimited ammo (but limited flares), you learn how to maneuver the plane with all of the 'limiters' disabled (i.e. Normal or Expert modes). Which basically means the view changes; instead of flying from directly behind the plane, you have a distant shot giving you a good view of both what you are following and what is following you while sorta giving you a view of what's below you when your nose is a little lower. With the included mission that is also available, you will find that Expert will serve to make the game more challenging, giving you a slightly different view of the map. With the included mission of the same map, you start off with F-16A Falcon engaging targets in-air and on the ground. While playing with the assistance on will serve you well, there are incentives for destroying targets with it off. For the demo, XP points reward you for skillful play and even unlocked additional planes such as AV-8B Harrier II and SU-35 Super Flanker each with a unique secondary weapon. For instance the Harrier has a Free-Fall bomb which is good for hitting ground targets from a higher altitude and the Flanker has Guided Missles which can almost guarantee a single deadly hit easily bringing the enemy down providing you keep the target within a circular reticul as the missle makes it way to the target. Further, when maneuvering through the skies with the Assistance Off, it makes using the secondary weapons more challenging. This I feel makes the gameplay have a bit more substance and adds to the challenge of taking out enemies in creative ways doing more than just try to get behind an enemy and launch a missile at them.
The controls on an XBOX 360 controller are somewhat cumbersome but all the functionality that you would need are available from accessible buttons with the default layout. One cool feature is a 'missile-cam' that allows you to see your missile following a target. Of course with jets from the near-future, you can be sure that they'll tell you when an attack is coming and give you some views on what is coming towards your plane as well as locking onto a target. Really, it's not all that groundbreaking but given the context of Tom Clancy games attempting to bring real-world politics in maybe-more-than-likely scenarios, the only good news is that a relevant combat flight sim is coming to the PC and that should be enough for us.
Of course, as a top-tier game. the graphics are excellent specifically with the plane models and the environments. There are additional visual tricks via specialized DirectX 10 (and 10.1) effects that give the world a little more life but it ultimately stays true to it's arcade-like feel. While this might be the point at which Tom Clancy's name gets pimped out to the point of disgust, this demo is sure to give optimism that there might be a worthwhile full-version coming up very soon.
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