Let's get silly
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Game » consists of 20 releases. Released Apr 13, 2010
Havok Physics (Havok) is a physics API developed by Irish company Havok and released in 2000. It is used in video games as a physics engine, allowing for realistic interactions between in-game entities.
Most modern shooting games add the realistic touch of rendering shots to the cranium instantly fatal. Glorious for the shooter, kind of a bummer to the shootee.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Raising a kid by yourself is hard. Hopefully, your kid turns out to be the chosen one and heads off for adventure by the time they're 16.
A game in which the "seeker" covers his/her eyes while the other players try to find a good hiding spot. It is then up to the seeker to find the hiding players.
A console game is high definition if it operates at a resolution of at least 720p, or 1280x720. A console able to achieve this resolution is HD-capable. For a variety of reasons, the term does not apply to PC games.
Hostages exist to be saved, guarded, and occasionally executed.
A Human Shield is a form of cover in which a player uses a body to absorb damage like that of a shield. It's usually found in first and third-person shooters.
These achievements are not official Xbox or Steam Achievements, nor PlayStation Trophies; however, they are designed to encourage the player in the same manner.
Co-op only.
Whether it be a close up shotgun blast, far away sniper rifle, explosive, or backstab, the "one hit kill" is a popular kill strategy. Usually hard to master and even harder to avoid, the instant kill is loved and hated by gamers everywhere.
A cutscene (usually using the in-game engine) which allows the user to contribute to or modify the action- such as changing camera angle, zooming in and out, or being able to move the player character around actors playing a scripted sequence.
The act of obtaining information through questioning.
A framing device for storytelling in which the main character is recounting the events of the game's plot (the actual gameplay) to someone as a flashback while they are being interrogated.
A feature used in many stealth games to provide the player some indication of where the enemy is searching for them.
This page is about the game engine created by Ubisoft for Splinter Cell: Conviction. It is an evolution of the game engine used in the previous Splinter Cell game, Chaos Theory.
When a character grabs a ledge, in order to pull themselves up, or shimmy to the side until there's room. Mostly seen in 3rd person adventure games, but also in many platformers.
Games often feature working light switches that allow the player to manually switch on and off the lighting in a room.
Sometimes, a key just won't cut it. When you really need to get through a locked door or open a sealed chest, you need a certified master of unlocking, complete with a lock-pick.
This concept is for games in which at least one of the main characters is male.
A mechanic in shooting games which allows the player to mark multiple targets, then execute at all of them at a press of a button usually while time appears to be slowed down or stopped completely. The targets can often include environmental objects like light sources, but also non-lethal body parts of enemies.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
PC games that support the use of two or more monitors.
Murder is the act of ending the life of another living thing against its will without the sanction of a higher governmental authority, such as the casualties that result from acts of war. It is generally intentional, at least in a legal meaning, but not necessarily.
The National Security Agency is an agency that is responsible for analyzing and gathering foreign communications and intel. The NSA is also responsible for keeping the US government's own network and communications secure.
Special ops branch of the US Navy and former or current employer of many game characters.
Games which allow players to interact with others over the internet.
OnLive was a cloud gaming service offering video game streaming through a user's computer, smartphone, or TV.
Options menus give you the option to change anything the game lets you change. Whether you want subtitles or not, sound effects or not, the game to be harder or not, anything you want that the game lets you change, you can change in the options menu.
A digital distribution platform owned and operated by EA.
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