It does not even feel like splinter cell. I remember the older games where you could go throught the hole lvl without killing one person at all in this there is no way to do so.
Any one else not liking demo?
I like how you hold the LT to snap to cover and use A to sprint between cover positions, making it easy to sneak around someone for a quick kill. If you wanna just run in and kill everyone then you can do that but just like past SC game you gotta be careful because you take a lot of damage.
I really love the interegation scene in the beginning and how at the end Sam Fisher snaps the dude's neck WITH ONE HAND! Also the slamming dude's face into sinks and urinals is pretty cool too and i deffinatly hope there's more of that in the full game.
I wasn't really feeling the demo but I learned a while ago not to base a entire game based off a few mins of gameplay. I was really digging how they told the objectives that sh** was cool. Makes me really wish for a Zombieland game. I will still probably pick this up day one because I have been looking forward to it for some time.
I totally forgot that demo was up, thanks for reminding me.
But I suppose it's normal to expect different controls since they did say they wanted they "re-start" the franchise in a certain (even though it's more thematically than gameplay wise).
The killing just fits with the story. Fisher isn't doing a stealth mission, he's doing a personnal thing, and he's pissed.
This edit will also create new pages on Giant Bomb for:Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.
Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.