Why in the Clancy games do they like to set you up with great skills, get you used to them and then spend a big chunk of their painfully short single-player story mode forcing you to play a level without any of the skills you're used to using?
This isn't an abilitease -- they do it fairly far into the game. This is the same as the Rainbow Six Vegas 2 mission where they make you go in without your guys.
If I wanted to play another generic military shooter I would. I am playing this game for silencers and stealth kills that earn executions. Why are you making me play some guy in Iraq with a broken AK-47?
Tom Clancy's Splinter Cell: Conviction
Game » consists of 20 releases. Released Apr 13, 2010
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