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    Tomb Raider: Underworld

    Game » consists of 26 releases. Released Nov 18, 2008

    With an improved graphics engine, Lara Croft is back and is looking better than ever. This time around she'll be going on an adventure to find the sacred Mayan underworld of Xibalba in Southern Mexico.

    me3639's Tomb Raider: Underworld (Xbox 360) review

    Avatar image for me3639

    Lara makes her move to the nex gen cosoles

    First of all this is probably the 4 TR game I have played over the years. I was really looking forward to this title and had very high expectations after seeing screenshots and reading previews.  I have enjoyed the TR series and have been  pleased with the past editions of Anniversary, and Legend. Developer Crystal Dynamics has been  somewhat good for the series, but at its attempt to move the game forward is stuck in neutral.  This game has a sense it was built for the fans and not gamers. There really is nothing new and old habits tend to make their appearance.  The key points:

    The story:  I like the story, very simple and will tie up a few loose ends from previous versions. The cutscenses are excellent and some of the best I have seen. There are very few characters and if you are new to the series, you will be asking yourself, “Who’s that?”.

    Gameplay: Most of TR core game play mechanics have remained intact. Crawling, climbing and solving puzzles are pretty cliché for the series but I think the underwater scenarios is where TRU looks and acts its best. Would it be a TR review without talking about some bad camera angles? Nuff said. There are occasions of gunplay but it is totally worthless and not even worth talking about.

    Graphics: I don’t know, im starting to get a little tired of jungle environments(Crysis, Uncharted, Crysis Warhead) but it looks great. Lara has never looked better and all the environments are all very detailed and the lighting, and water effects  are awesome. The game ran pretty smooth until the last chapter when there are a lot of flashes that will cause some frame rate slowdowns. The cut scenes are some of the best I have seen and really keeps the story moving.

     Final Thoughts: As a fan and core gamer, I had a lot of fun but the game itself had a feeling of being dated. There are some pretty cool moments when solving the puzzles and the story is pretty good but its missing that special something to make the game more memorable, as opposed to forgetful.  With games pushing the platform and adventure  genre such as Mirrors Edge, and Uncharted  excluding the upgrade in graphics, this is still just Tomb Raider version 1.0. You will have fun, but in the end you have seen this movie one too many times.

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    Other reviews for Tomb Raider: Underworld (Xbox 360)

      Graphically competent but boring 0

      First of all, let me get the positives out of the way: this game looks very good. A lot of the environments are lush and give a nice sense of scale. Unfortunately, this is let down by the abysmal camera work. This development team have done some wonderful things with camera work in the past (Legacy of Kain: Soul Reaver 2 comes to mind) but here I found myself constantly in opposition with the camera, almost as if it were fighting against me at times. This in turn made the gameplay even more frus...

      3 out of 3 found this review helpful.

      Still no nude code. 0

      It’s never easy to see an old girlfriend out and about with her new guy. Now imagine that she looks better, acts smarter, and is just in general a happier person then she was before. CORE, if they even still exist, was never good enough for Lara; she was just using them to get attention, and perhaps to pay for a few enhancements. Crystal Dynamics, on the other hand, knows how to treat a lady with big guns: with respect, bump mapping, tight pants and sensibly spaced sequels. Tomb Raider: Underwo...

      2 out of 2 found this review helpful.

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