GT gives tomb raider an 8.5

#1 Posted by JZ (2125 posts) -

The stuff they show off in the video review looks fucking awesome, damn I can't wait for next tuesday.

#2 Edited by TJUK (100 posts) -

My only question is Xbox or PC?

None of the reviews I've read address what the differences are or if the PC port is any good. My rig was good enough to run Farcry 3 pretty well, so unless Tomb Raider is a complete cluster fuck on PC (locked to 30fps for example) I will probably get it there. Achievements be damned.

#3 Posted by Funkydupe (3321 posts) -
#4 Posted by Winternet (8036 posts) -

I say, we should aggregate all discussions about Tomb Raider reviews in one thread.

#5 Posted by AlisterCat (5712 posts) -

It seems the biggest failing is her early weakness not reflecting in the gameplay. This is a perfect example of where Spec Ops The Line's dialogue and execution animation changes should have been used and extended even further. Make the combat more brutal and professional as the game progresses.

#6 Edited by Ravenlight (8040 posts) -

It seems the biggest failing is her early weakness not reflecting in the gameplay. This is a perfect example of where Spec Ops The Line's dialogue and execution animation changes should have been used and extended even further. Make the combat more brutal and professional as the game progresses.

Forget about Tomb Raider, now I want to play SO:TL again.

#7 Posted by JZ (2125 posts) -

What so:tl?

#8 Posted by JasonR86 (9764 posts) -

Good to hear. The gameplay always looked good to me so I'm happy it panned out.

#9 Posted by Morrow (1829 posts) -

@alistercat said:

It seems the biggest failing is her early weakness not reflecting in the gameplay. This is a perfect example of where Spec Ops The Line's dialogue and execution animation changes should have been used and extended even further. Make the combat more brutal and professional as the game progresses.

Forget about Tomb Raider, now I want to play SO:TL again.

We all should :D

#10 Posted by TheHT (11689 posts) -

@jz: Spec Ops: The Line

#11 Posted by MarkWahlberg (4606 posts) -

Yeah, their video review makes it seem not quite what I'd hoped for, but an interesting starting point for a series, at least.

#12 Posted by D0tti (786 posts) -

I'm watching a playthrough off the game on youtube right now, it looks pretty good so far, only about 30min in the game though...

#13 Posted by Veektarius (4984 posts) -

@alistercat said:

It seems the biggest failing is her early weakness not reflecting in the gameplay. This is a perfect example of where Spec Ops The Line's dialogue and execution animation changes should have been used and extended even further. Make the combat more brutal and professional as the game progresses.

Forget about Tomb Raider, now I want to play SO:TL again.

I can't believe that's your reaction. My reaction to finishing Spec Ops was "I am never touching this game again" and I uninstalled it. I liked the game, by the way.

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