It's the worst, isn't it ?
I get that it's super dramatic and really cool as a cinematic thing, but when you start failing at it and things starts physicsing out etc it just gets extremely anti-climatic. I remember having the exact same problem in DmC recently, and this game is just full of it. And the worst thing about it is that unlike a QTE it's not always very clear what you're doing wrong either. After watching the same bridge explode two or three times in a row the entire point of the sequence just vanishes. Does it really improve the experience to be in control during those kinda moments, or wouldn't it be better suited as just a cutscene ? Or better yet, if you are in control is it good or bad for it to be so on rails that all you need to do is hold up/down ?
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