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Tony Zurovec joined Origin Systems in 1990 to work on Ultima VII: The Black Gate. He subsequently worked on the Ultima VII expansion packs and rose to lead programmer on Pagan: Ultima VIII.
He wore two hats (Director and Lead Programmer) for Crusader: No Remorse, which he designed. Then, later, was the driving force behind Crusader: No Regret. Both games were released by Origin Systems in the mid-1990s prior to its acquisition by Electronic Arts.
By his early 30s, Zurovec was a producer and director for Digital Anvil.