Too Human Review
Too Human was a weird collage of game play controls, and gripes. First off, for the first day I could not decide if I liked it all that well. Then I did... then I got to the second area of the game, and dreadfully despised this game. However that also seem to pass as well.
Too Human's fighting mechanics are different. Instead of slamming buttons. You are constantly wiggle the right stick in a direction. This mechanic has been used in previous games, and is not my favorite style of fighting. The problem is, that the right stick in 3 person action games has mostly been used with the camera in mind. So in the middle of battle when your camera is facing behind you were there is nary an enemy, your mind immediately want to hit the right stick, which sometimes sends your character into a few second attack at nothing to your right or left. Almost like me when I get stuck behind a slow moving car out the road. Instead, the LB re-centers the camera. INSTANTLY. This is a weird feeling that always threw me off.
Also the combat is chaotic. There are times when you will have Giant Walking machines pounding the ground, sending waves out that will send you to the floor, 10 to 15 scurry bastards trying to release your innards from your meaty cybernetic shell, and at least one that explodes, another that turns you to ice. All while some jack ass a mile away bombards you with rockets, that take a quarter of your health . But don't worry, you can die as often as you want to. You just have to sit patiently while a winged Valkyrie swoops in to take your corpse back to Asgard. This takes about 45 seconds, of non skip able cut scene. Sometimes you will die again in the chaotic mess again after 10 to 20 seconds and ave to watch this stupid scene again. And it is never skip able.
The graphics are okay. They are passable for this time of game. There is occasional frame rate staggers but nothing too bad. The look of the game is akin to the look of Lost Odyssey's world.
There is fun to be had in multiplayer. But there are problems. When you are digging around in your menu trying to find if you have any equip able armor. The game and your partner can be quit oblivious. As I learned. I came back from leveling up and found my character with quarter health, because my partner had run on to attack the next wave. The ones he did not attack, found me napping.
I rarely experienced any lag in MP. And found it quite fun. I wish it would have still had the 4-player co-op. They do change up the maps a little bit in MP. Sometimes adding little mazes, but mostly adding more enemies that were not there originally.
The story was decent. Nothing to right home about. But it kept me entertained. I was not shocked at the ending, it made sense to be because I knew the game was a triliogy.
I give the game a solid C .
Feeling Robbed Moments: The Ice creatures who would explode and freeze you when you died. Or the Exploding creatures who exploded when they died. Unless you were shotting them, you took the results of the explosions, and half the time the guns did nothing to them. Also getting poisoned or being on fire. Your health just drained, and there are no items to heal you fro it, so you just have to wait it out.