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Game » consists of 1 releases. Released Nov 04, 1996
A series of links, typically of metal, that hold objects together, restrain them, or transmit mechanical power.
A blunt tool used to hit things, whatever those things may be... a nail, a person.
A magnet is something, usually in a bar or horseshoe shape, that is attracted to and can, if strong enough, pull in metallic things via the force of magnetism. Video games may be a bit more liberal in what a magnet can attract and how powerful it is.
A mechanical device, usually spring-driven, that plays a song. Often, the song will be accompanying by the periodic motion of one or more objects on/in the box.
A sewing utensil which in the right hands can be used to cure certain anomalies through acupunture or vaccination. In the wrong hands it can inflict damage on a living being; this maybe done by piercing flesh, vital organs, nervous points or to spread poison thoughout a body.
A nut is a seed covered with a protective shell.
Portable holes, when found are put on the ground and act as warp holes.
A tree is a perennial woody plant. Trees are often used in games as a natural wall, providing a barrier as well as cover. Many games also use them to make their environments looks more natural and attractive.
A watering can is a device used to water flowers and other plants. In games it is usually used to prevent plants from drying out and dying.
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