Multiplayer connection failed?

#1 Posted by BiG_Weasel (524 posts) -

Anyone else having trouble getting into mulitplayer games in the beta? I see the server list, and I've only been able to connect once out of nearly 30 tries. Any idea why? No help in the beta forums, as I can't see them (Runic knows of this issue and is working on the forum thing).

#2 Posted by Panpipe (472 posts) -

I thought Torchlight 2 was immune to Error 37s.

/troll

#3 Posted by Bankrotas (46 posts) -

And creating games, how that ended up to you?

#4 Posted by RubberBabyBuggyBumpers (713 posts) -

create your own game. it works better that way.

#5 Posted by BiG_Weasel (524 posts) -

@RubberBabyBuggyBumpers said:

create your own game. it works better that way.

That's what I've been doing, but never had anyone connect to it. I see lots of single-player servers, so it makes me wonder if its a widespread issue.

@Panpipe said:

I thought Torchlight 2 was immune to Error 37s.

/troll

Apparently not, but at least they should be resolved in beta- not when the game goes live. /troll :P

#6 Posted by golguin (3842 posts) -

I played for 3 hours just a bit ago and I was able to create my own game several times and I joined 3 different lobbies with varying amounts of people and never had any issues. Then again I started playing at 2am so I doubt the game was experiencing high traffic at that time. I hope it's still good when I wake up.

#7 Posted by Grillbar (1795 posts) -

@BiG_Weasel said:

@RubberBabyBuggyBumpers said:

create your own game. it works better that way.

That's what I've been doing, but never had anyone connect to it. I see lots of single-player servers, so it makes me wonder if its a widespread issue.

@Panpipe said:

I thought Torchlight 2 was immune to Error 37s.

/troll

Apparently not, but at least they should be resolved in beta- not when the game goes live. /troll :P

well TL2 will not error 37 when goes live cuz not enough people will play it

or wait and see until the game is released and you'l see

/troll

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