Torchlight II Coming Spring 2011

Posted by BradNicholson (812 posts) -

Torchlight II has received the green light from Runic Games, and it's coming as a digital download in Spring 2011, according to a surprise reveal on Runic's official website this morning.

The title, a follow-up to its Diablo-like predecessor, looks as if it'll retain the same basic core mechanics. It's biggest twist comes from the addition of online co-op, a mode in which users will be able to explore the deep and dank together via a free matchmaking system that can match people based on character level.

Torchlight II will have a narrative component that appears as if it'll be beefier than the, admittedly, near non-existent one in the original Torchlight. A guardian-warrior named Syl will summon you to a place called the Estherian Steppes In Torchlight II, a place where you'll meet the Destroyer and be sent upon a quest across a continent troubled by evil. Eventually, you'll be asked to follow in the tracks of a missing Alchemist and save the world from said evil.  



 == TEASER ==The sequel will feature an updated version of the Torchlight editor, randomized overworld areas complete with weather effects, random dungeons, a selection of pets, fishing, limitless loot, and a retirement system which will allow users to retire an older character and bestow some benefits of it to a newly created character.

Here are the PR created bullet-points, available on the game's official site:


  • Multiplayer -- Play with your friends over a local area network, or over the Internet. A free matchmaking peer-to-peer service lets you make new friends for exciting co-op play.     
  • Customizable Characters -- Players create and customize a character from one of four classes available and choose an animal companion. Through cosmetic, class, and gender choices, skill path decisions, and the treasures they acquire, each character can be custom-tailored to each player’s needs.
  • Moddability -- Torchlight II will release with an updated version of TorchEd, the Torchlight editor. Players have the option to create their own mods, adding even more content to the world. You and your friends can download the same mod and play together!
  • New User Interface -- Torchlight II boasts an entirely new, improved user interface, designed to be easier than ever for new players to pick up and play. Thanks to this intuitive interface, players have immediate access to a rich and varied world, with little experience necessary.
  • Overworld Areas -- Torchlight II has large randomized overworld areas to explore with weather, time of day cycles, and random events that provide players with even more content to experience.
  • Random Dungeons -- Delve into randomly generated dungeons within the game at any time for extra experience and rare loot. Dungeons in Torchlight II have even more branching paths to explore with friends filled with random events, rewards and dangers.
  • Retirement System -- Once characters are sufficiently leveled up, they can “retire” and bestow specific benefits and perks onto new characters.
  • Pets -- Players choose a pet to accompany them. Pets level up along with the player, and help in battle, learn spells, carry items, and perform a variety of support services.
  • Fishing -- Fishing returns in the sequel! Players can take a break from the high-energy pace of adventuring to relax by one of the many fishing holes and see what they can catch. Fish have unique benefits for the player and pet, while a number of other rewards can also be discovered.
    
Note that Runic was careful not to mention a platform. The studio was high on the idea of putting the original game across console networks, so it wouldn't be much of a stretch to consider that this one will come to PSN or XBLM at some point. Steam, at least, seems like the safest bet at this point. 
 
UPDATE: A representative tells me that Torchlight II will be released on the PC initially, with a Macintosh version to follow at some point afterwards. The Torchlight MMO is still a thing that is happening, too, despite this surprise announcement.
#1 Posted by BradNicholson (812 posts) -

Torchlight II has received the green light from Runic Games, and it's coming as a digital download in Spring 2011, according to a surprise reveal on Runic's official website this morning.

The title, a follow-up to its Diablo-like predecessor, looks as if it'll retain the same basic core mechanics. It's biggest twist comes from the addition of online co-op, a mode in which users will be able to explore the deep and dank together via a free matchmaking system that can match people based on character level.

Torchlight II will have a narrative component that appears as if it'll be beefier than the, admittedly, near non-existent one in the original Torchlight. A guardian-warrior named Syl will summon you to a place called the Estherian Steppes In Torchlight II, a place where you'll meet the Destroyer and be sent upon a quest across a continent troubled by evil. Eventually, you'll be asked to follow in the tracks of a missing Alchemist and save the world from said evil.  



 == TEASER ==The sequel will feature an updated version of the Torchlight editor, randomized overworld areas complete with weather effects, random dungeons, a selection of pets, fishing, limitless loot, and a retirement system which will allow users to retire an older character and bestow some benefits of it to a newly created character.

Here are the PR created bullet-points, available on the game's official site:


  • Multiplayer -- Play with your friends over a local area network, or over the Internet. A free matchmaking peer-to-peer service lets you make new friends for exciting co-op play.     
  • Customizable Characters -- Players create and customize a character from one of four classes available and choose an animal companion. Through cosmetic, class, and gender choices, skill path decisions, and the treasures they acquire, each character can be custom-tailored to each player’s needs.
  • Moddability -- Torchlight II will release with an updated version of TorchEd, the Torchlight editor. Players have the option to create their own mods, adding even more content to the world. You and your friends can download the same mod and play together!
  • New User Interface -- Torchlight II boasts an entirely new, improved user interface, designed to be easier than ever for new players to pick up and play. Thanks to this intuitive interface, players have immediate access to a rich and varied world, with little experience necessary.
  • Overworld Areas -- Torchlight II has large randomized overworld areas to explore with weather, time of day cycles, and random events that provide players with even more content to experience.
  • Random Dungeons -- Delve into randomly generated dungeons within the game at any time for extra experience and rare loot. Dungeons in Torchlight II have even more branching paths to explore with friends filled with random events, rewards and dangers.
  • Retirement System -- Once characters are sufficiently leveled up, they can “retire” and bestow specific benefits and perks onto new characters.
  • Pets -- Players choose a pet to accompany them. Pets level up along with the player, and help in battle, learn spells, carry items, and perform a variety of support services.
  • Fishing -- Fishing returns in the sequel! Players can take a break from the high-energy pace of adventuring to relax by one of the many fishing holes and see what they can catch. Fish have unique benefits for the player and pet, while a number of other rewards can also be discovered.
    
Note that Runic was careful not to mention a platform. The studio was high on the idea of putting the original game across console networks, so it wouldn't be much of a stretch to consider that this one will come to PSN or XBLM at some point. Steam, at least, seems like the safest bet at this point. 
 
UPDATE: A representative tells me that Torchlight II will be released on the PC initially, with a Macintosh version to follow at some point afterwards. The Torchlight MMO is still a thing that is happening, too, despite this surprise announcement.
#2 Posted by catseye (16 posts) -

nice 

#3 Posted by Brenderous (1098 posts) -

Awesome!

#4 Posted by Noodlearms (586 posts) -

Definitely excited :D

#5 Posted by derO23 (44 posts) -

Hmm, co-op.

#6 Posted by AZChristopher (93 posts) -

Yeah!

#7 Posted by damswedon (3185 posts) -

Im happy to give some more money to Runic.

#8 Posted by ArclightBorealis (1563 posts) -

Awesome. I'm up for more Torchlight.

#9 Posted by Balfas (27 posts) -

Brilliant news. Just need to finish the first one 

#10 Posted by MoonlightMoth (467 posts) -

Good.
#11 Posted by Binman88 (3685 posts) -

Custom character design is probably the biggest plus for me. I wasn't a fan of the warrior class design (destroyer I think it was called).

#12 Posted by AmmyDog (61 posts) -

God I love that game (Torchlight) this is the best news of the day. It will be nice if they put more pets to shows from.
#13 Edited by Rehehelly (414 posts) -

Another pre-Diablo 3 game to play through.
Win. 

#14 Posted by Hosstile17 (763 posts) -

Dude, yes!

#15 Posted by MuttersomeTaxicab (668 posts) -

YAY
#16 Posted by BergDK (270 posts) -

A 360 version would be nice...

#17 Posted by CountDog (45 posts) -

Bad Ass!!! Can't wait, loved the first one, still kinda play it too.

#18 Posted by asgoodasezra (5 posts) -

I really need to get around finishing the first one.

#19 Posted by RobotHamster (4171 posts) -

Still have to finish the first one, I'm only about an hour in.

#20 Posted by Somadude (549 posts) -

Yes, this is good.  
 
 
TORCHLIGHT!!

#21 Posted by Genjai (300 posts) -

Sooo... is this in place of the alleged MMO? With the multiplayer option, I'd be surprised to see them release a Free-to-Play MMO.

#22 Posted by OmegaAmen (42 posts) -

Yes! Awesome news!

#23 Posted by smackifilia (72 posts) -

Dude. Yes.  I will go as far as to say that give me more chars and this will be better than Diablo 3

#24 Edited by Rapid (1358 posts) -

Co-Op Meaning two or more right? Would be cool to have 4 player madness.

#25 Posted by morningthief (76 posts) -

Great, great news!

#26 Posted by Rodiard (437 posts) -

Hell yes.

#27 Posted by artofwar420 (6276 posts) -

Fuuuuu Yeees.

#28 Posted by FiZi (125 posts) -

Fantastic. The first game was a lot of fun. So Torchlight 1 was to test the basic systems of the game? Stuff like items, monsters, random dungeon generation, etc. Torchlight 2 expands a bit on that and adds some co-op multiplayer (which the first game really needed). Torchlight 3 will be 16-32 player multiplayer with separate zones? and then finally the MMO will come out? Baby steps should hopefully produce some solid net code. Will this game really be fun as a MMO though?

#29 Posted by philipmein (10 posts) -

 I got a little bored of Torchlight after spending several hours with it but the new overworld areas sounds like it'll bring the change of scenery that I thought was missing.

#30 Posted by oddjob (110 posts) -
@Balfas said:
" Brilliant news. Just need to finish the first one  "
same here
#31 Posted by Jeffk38uk (715 posts) -

Never finished the first Torchlight but I enjoyed it alot, but the lack of co-op in it constantly bugged me through my playthrough. Glad to see thats in Torchlight 2, as well as actual chracter customisation.
 
2011 is looking to be a great year.

#32 Posted by WinterSnowblind (7614 posts) -
@Genjai said:
" Sooo... is this in place of the alleged MMO? With the multiplayer option, I'd be surprised to see them release a Free-to-Play MMO. "
The MMO is still coming.
And considering pratically every other MMO is going free to play, or at least provide a non subscriber option, I don't think it's that surprising.
#33 Posted by Shindiggah (350 posts) -

yes, this is awesome i loved the first one but it NEEDED online badly definetly getting this day 1, doubt Ill use the custom character creation much though I loved the design of alchemist in the first one, and that was my main class sooo yeah.

#34 Posted by Garadon (90 posts) -

Really cool, how long can we wait for Diablo 3... 

#35 Posted by chasechasechase (25 posts) -

The time from the PC release to Mac will kill me.

#36 Posted by WerePaladin (54 posts) -

First Torchlight was awesome fun, so I'll look forward to the second installment.  :)
#37 Posted by Onigenko (335 posts) -

Never got around to playing the first one, but I just have to get this.

#38 Posted by timoteoandre (1 posts) -

Ohh man, now I gotta buy the first one asap, have only played the demo and I fell in love with it so quickly. =p

#39 Posted by Barrier (58 posts) -

seems to be shallow and padantic

#40 Posted by Grud (29 posts) -

Realease this on ps3. 

#41 Posted by BoringPat (3 posts) -

I gave in and bought Torchlight during last month's Steam sales onslaught.  I admit it is fun to get loot, but the play mechanic of "clicking thing till they die/explode/disappear" is not very satisfying.

#42 Posted by pwnasaurus (1286 posts) -

my poor mouse will have to suffer again.

#43 Posted by fr0y0 (149 posts) -

This is so great. Torchlight was superb. What it lacked in depth was made up with...well, everything else.

#44 Posted by Peacemaker (1102 posts) -

I enjoyed torchlight (played it on a mac).  Hopefully it releases on Mac side by side with the PC version.

#45 Posted by Darth_Cuddles (25 posts) -

I can't wait!

#46 Edited by Elbon (368 posts) -

Quest  procrastination

#47 Posted by Koukou (39 posts) -

Loved the first one! Good to know they're still working on the mmo aswell!

#48 Posted by wibby (254 posts) -

Great!, I love this game. Can't wait!
#49 Posted by TheIneffableBob (243 posts) -

Mmm... Torchlight.

#50 Posted by floodiastus (1262 posts) -
@BoringPat said:
" I gave in and bought Torchlight during last month's Steam sales onslaught.  I admit it is fun to get loot, but the play mechanic of "clicking thing till they die/explode/disappear" is not very satisfying. "
Well that is the genre, the diablo-esque way. 
 
It's kind of like saying you don't like clicking til they die in FPS-games :)

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.