Hey Duders,
Here is a Deepish Look! My usual Deep Look videos focus in on a cool gameplay mechanic or story element from a game I have played the heck out of, in the hopes that I can share what makes that mechanic so cool. This Deepish Look is a bit less critical and a bit more review-y or Quick Look-y. I still try to give some good insight into the game I'm playing, but this video is geared a little bit towards people who may not have played the game in question. Also I aim to keep the videos under 20 minutes.
In this Deepish Look I go back to one of the very first games I've ever played to see if it stands up to modern scrutiny. It turns out it doesn't! However, Toy Story 2 does have a lot of mechanics that are emblematic of where 3D platformer design was in the late 90s. So I take a look at why the developers might have made collection the game's core mechanic and what value that holds. I also show off a few moments of isolated brilliance in the early levels that stand out in an otherwise mediocre game.
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