I don´t know why the ammunition to be something so scarce in this game. Perhaps this was a way to overcome some deficiency in combat. But it is very annoying.
And by the way 5gb install in PS3 and and still a looong loading (and checking...) when start the game.
Transformers: War For Cybertron
Game » consists of 20 releases. Released Jun 22, 2010
A depiction of the beginning of the infamous war between the noble Autobots and the nefarious Decepticons, set on the Transformers' homeworld, Cybertron, long before they had even heard of humans or the planet Earth.
Lack of ammunition reduces the enjoyment of the game
" I don´t know why the ammunition to be something so scarce in this game. Perhaps this was a way to overcome some deficiency in combat. But it is very annoying. And by the way 5gb install in PS3 and and still a looong loading (and checking...) when start the game. "I never have issues with ammo. The boxes are littered all over. Chances are you are just missing them.
It´s can be true. The ammo box don´t popup very much from the background. But still a pack of ammunition should not have only 20 rounds.
Yup, an ammo box fills your ammo to max... so depending on the ammo limit of the weapon, thats how much ammo you get. By the way it also, maxes out all the weapons you have, which is way better than a lot of games that make you look for specific types of ammo.
- marc
I know. I said 20 rounds how a example. Played only the first chapter in decepticon campaign and the megatron main weapon has the 20 rounds limit. I often transform because the vehicle mode function like a weapon with ammo left and wish it had other reasons to use the transformation during the fighting. In the multiplayer that's better because you transform to to escape from an enemy or chase him.
5GB install is nothing compared to the epic installs in MGS4. There's the one the first time you put the disc in, and then one before each of the five chapters. However, if the developers force the install, it probably is for a good reason.
And the only games I've played where not having much ammo can be considered a "good" thing would be survivor horror games, where the point of the game is that you feel underpowered and are supposed to be "afraid". So I can see how it'd negatively affect a third person shooter like this.
I also used Megatron for the first level of the Decepticon campaign and found the lack of ammo to be frustrating. That and the length of that first mission on hard difficulty put me in a mood where I put the game down last week and haven't been back to it since. Whoops.
I haven't had to much trouble with the ammo in the game and i just started the autobots section. When i started playing though with Megatron its is quite a pain due to his cannon only having twelve shots so you have to find an assualt rifle to make up for it. Breakdown starts with one.
I don't think I've had any ammo troubles at all....I'm surprised by how much I'm loving this game....I thought it was going to suck
I had trouble finding ammo at first, but I had just been missing the ammo boxes or not seeing the bullets hovering on the ground. Once you realize what to look for, ammo isn't as scarce as you once thought.
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