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    Transformers: War For Cybertron

    Game » consists of 20 releases. Released Jun 22, 2010

    A depiction of the beginning of the infamous war between the noble Autobots and the nefarious Decepticons, set on the Transformers' homeworld, Cybertron, long before they had even heard of humans or the planet Earth.

    deanoxd's Transformers: War for Cybertron (Xbox 360) review

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    • deanoxd wrote this review on .
    • 3 out of 9 Giant Bomb users found it helpful.
    • This review received 3 comments

    Not the teachnical darling it could have been.

     This really isn't much of a review as it is a small collection of of my observations of Transformers: WFC. I hvae not completed the game yet so there is a chance my opinions could change, but i don't think that will happen.  

    So after playing through two Decepticon chapters and two Autobot chapters  (Playing on hard for achievements) i said to myself "how the fuck did this game get a 9/10" so i went and read their respective reviews from the sites who have rated this game anywhere above average. They  did so because they are transformer nerds, which is completely fine, but its not ok when you are giving a video game a high score because of that.  Not one of those reviews talked about how you would be faced with gears of war horde mode situation and be completely out of ammo. Or how your A.I teammates were always under foot when you were trying to dodge and strafe out of the way of incoming rockets, or how enemy A.I could take cover but you CAN'T WTF seriously.
     
    The other huge problem i have with the game, which no one else brought up in any review i have read, is how the game moves you from these big open areas in too small closeted boss battles or horde mode type battles all the time, this happens a lot in the second autobot chapter.  At one point you need to free a Autobot from a cell and to do so you and your two teammates have to fight cloaking enemies along with large robotic spiders in two separate hallways that are barely large enough for you to and your team to fit in.  And once you are through that you will be back in these huge outside areas for some meaningless battles only to be funneled back in to a room for a boss battle or mini boss or just fighting through waves of drone Decepticon's in hallways barely big enough for you and your teammates so you can move on in the game. 
     
    And then there are the controls, whoever thought clicking in the left stick to transform and to melee clicking in the right stick a was good idea is a idiot, the d-pad isn't used in anyway as far as i can tell when it could have easily been used for weapon switching, transforming, any number of things and then you could have had a proper default button layout.
     
    With all that said i will continue to play it and finish it but this game is not the new high bar in third person robotic action games, its at best a average third person shooter that stokes those childhood nerd memories of the transformers and what they meant to us as kids.

    3 Comments

    Avatar image for naughton
    Naughton

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    Edited By Naughton

    Pretty much every non-cover based shooter has enemies that can still take cover. Just look at Halo and Call of Duty.

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    deanoxd

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    Edited By deanoxd

    that doesn't make it right in my opinion.  but thnx for the input.

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    MusiM

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    Edited By MusiM

    The controls are anything but convential but once you get used to them and get to a point where you can use them fast...  well that's when the game really went from OK to amazing for me.  

    Other reviews for Transformers: War for Cybertron (Xbox 360)

      Not just a solid Transformers game, a solid game period. 0

        I must first start this review by getting a few formalities out of the way.   I am a child of the 80’s, and the biggest part of nostalgia from my childhood is without question the Transformers.   I had the toys, watched the cartoon everyday after school, had huge battles with my friends and cousins after hauling said toys to their houses.   It was simply a great time to be a kid.   So to say I have a certain bias towards this franchise is an understatement.   Now, I don’t automatically think e...

      18 out of 19 found this review helpful.

      Megatron takes an anti-life stance 0

      So I vaguely remember that last year, I thinking that Transformers: Revenge of the Fallen was not half-bad. Before you shut the monitor off in disgust and declare me the world’s biggest nitwit failure of a life form, know that I’m talking about the video game, not the 150 minute disaster of a movie. While the campaign was a waste of data and the controls were more unorthodox than people who pull their pants down to use the urinal, the multiplayer options were rather novel. It was akin to Grand T...

      10 out of 11 found this review helpful.

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