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A standard in nearly all competitive online shooters, the Kill Feed is the live on-screen update of the kills in an multiplayer game, providing updates as to whom is killing whom, as well as other important events.
A Kill Streak Reward is a small advantage over other players after a certain number kills are attained in a multiplayer match. This concept was popularized by, but is not limited to the Call of Duty franchise.
An effect or ability that pushes an object or person away. Often found in, but not limited to, explosive weapons.
When the title of the game does not appear immediately at the beginning of the game, but rather after the first mission or prologue.
Games released coinciding with new hardware.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
One of the smaller innovations in the gaming industry was making the player's targeting reticle change colours depending on the situation.
Lock On is a game mechanic that allows the player to automatically center the character's aim on a target, usually done with a toggle or a press of a button.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Sometimes one playable character just isn't enough.
A mode that allows a game to be replayed after a first completion, carrying over items, experience, weapons, and other elements from the first playthrough.
Games which allow players to interact with others over the internet.
Over-the-shoulder is a camera view point popularized by Resident Evil 4 that is featured in most modern third-person shooters and third-person action games.
Overheating in video games involves guns and vehicles experiencing an increase in temperature leading to reduced efficiency or accuracy, damage or even destruction.
Passwords are codes used to save a player's progress, primarily during the 8-bit era and, to a lesser extent, the 16-bit era.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Where a video game comes with something "exclusive" only when you Pre-Order it, sometimes from a specific location. This can be a piece of DLC or it can be something not in-game or even "exclusive" or early access to demo or beta.
Popularized by Call of Duty 4: Modern Warfare and seen in many games since, to "prestige" is to reach the maximum level of experience in a multiplayer game and reset your character to do it all again.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
A physics system used to procedurally generate body movement similar to rag dolls.
The foil of almost every early RPG lover, these rodents often live in sewers. While most rats are simple targets, games like Ratatouille make them the hero.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Two or more factions, either with the same or completely different goals, that constantly try to one-up each other. The player is sometimes forced to pick a side to root or work for during the struggle. Other times the rivalry is only mentioned in the plot.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Whether real or fictional, these maps convey the sense that they were taken by a satellite.
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