Is it just me or did this game get an incredibly cold reception?

#1 Edited by LordXavierBritish (6652 posts) -

So, is it weird that no one has been talking about Twisted Metal anywhere? Wasn't this supposed to be kind of a high profile release for Sony?
It reviewed fairly well, it had a lot of hype leading up to it, even the Giantbomb community seemed pretty big on it after the Quick Look and TNT, but now a little while out from release and it seems dead in the water.
The reason I find it so strange is because the game is really, really fucking good. It's almost exactly what Twisted Metal fans have been demanding for years.
Aesthetically it's pretty much a direct sequel to Black with higher production values, it's far and away the best playing game in the franchise, and it's the first Twisted Metal ever to have online multiplayer with any kind of longevity. It's almost ridiculous how much fan service is packed into this thing, from the subtle background hints to characters just straight up referencing things from past Twisted Metal games. It really is like a game that was ripped straight out of the 90's, and there is obviously a lot of heart put into it.
And that's really the weirdest part. This is everything people said they wanted. It's absolutely packed with secrets rather than offering extra content as DLC, the only pre-order bonus is being offered to everyone after release, the multiplayer is completely unconventional in today's market, it doesn't pull any punches with its difficulty, and the game focuses on gameplay first above all else.
So I guess the real question is why are you all terrible people.

#2 Edited by benspyda (2108 posts) -

I'm a terrible person because I had a Dreamcast and played Vigilante 8: 2nd Offense instead back in the day and thus have zero nostalgia for the series.

My apologies.

#3 Posted by LordXavierBritish (6652 posts) -
@benspyda: The first Twisted Metal game I played was Head On, and then Black after that.
I'm hardly invested in this series because of nostalgia.
#4 Posted by Hailinel (25787 posts) -

Having not played the game myself, from what I've been able to discern from the reactions of others:

  • The controls are either love it (or at least accept and come to terms with it) or hate it.
  • The online had severe issues, some of which have been patched. I'm not sure what the current state of online is like now compared to launch.
  • The fact that the story mode is limited to a few characters that are able to swap between cars, rather than include a more complete playable roster of characters with their signature vehicles.
#5 Posted by VoshiNova (1889 posts) -

I don't think you can say the game is dead in the water when such a little amount of time has passed.

meow meow MEOW

#6 Posted by SSValis (1198 posts) -

I completely forgot about this game, and it came out a month ago. Damn. I know IGN liked it a lot.

#7 Edited by Phatmac (5915 posts) -

Seemed like a case of fans will love this but people that haven't played don't care. It's crazy to believe that Twisted Metal is the oldest Playstation game series. It should probably be more popular than it currently is.

#8 Posted by ArbitraryWater (12572 posts) -

Oh yeah. Twisted Metal totally came out last month, didn't it?

Guess that proves your point.

#9 Edited by Nottle (1931 posts) -

I really like the game, the multiplayer is tons of fun. I like the ways it feels and controls. the thing is the online has connection problems. I've thought about selling it because it has lost it's luster, but i still like the game. I just don't like waiting 10 minutes to get into games.I don't know what to do. Does anyone know if the online will get better?

#10 Posted by MeierTheRed (5004 posts) -

Yeah the reception was kind of cold, but i think it was mostly coming from people who haven't really played or did love the car combat genre. I just imported the US version and started played it yesterday. And i really love it, the combat is so good, and the game engine runs very solid. 
I changed the controls from the old school controls to the race controls, made it easier for me to learn it faster. Back in the day i was good at using the normal controls, but i had a hard time adjusting to them again, so i tried switching, and it just clicked better with me.  And once you get the controls, the gameplay really starts to flow. 
Kind of has a steep learning curve, but if you stick with it the game rewards you for it.

#11 Posted by LordXavierBritish (6652 posts) -

I didn't understand the control complaints, I think they are unconventional for a driving game but none of the bindings are illogical or haphazard.
I got used to the Classic controls after a few story mode levels, I really can't imagine playing it any other way.

#12 Posted by Animasta (14818 posts) -

I'm waiting for WWE crush hour 2

#13 Edited by benspyda (2108 posts) -

@LordXavierBritish said:

@benspyda: The first Twisted Metal game I played was Head On, and then Black after that. I'm hardly invested in this series because of nostalgia.

I'm not really into the whole car combat thing which is probably the true reason. But if this game is good for fans of a lost era of gaming, power to it. It's just that it's probably a fairly niche group of people I'm assuming thus the cold reception from the general gaming communities.

#14 Posted by RadixNegative2 (531 posts) -

I've never been a fan of Twisted Metal series (I disliked the one I played with a friend once, I think it was 2 or 3), but I picked up the new one and have enjoyed it quite a bit. The fast action and precise controls make it a really fun game to relax to. I also enjoy the cut-scenes and story, they're bad in a good way. They provide an appropriately silly setting for the gameplay.

However a co-worker recently asked me if he should pick it up and I said no. As fun as it is, I just don't think it's worth $60.

So maybe that's why it has not been received well.

#15 Posted by SomeDeliCook (2353 posts) -

IMO, the game itself doesn't have too much longevity to it. Car combat games to me are something you play once in a while, not for a few hours everyday.

Also, the content is a little bit light for 60 bucks. So are a lot of other games too, but you're asking about TM specifically.

#16 Posted by LordXavierBritish (6652 posts) -

I think TM has about as much longevity as any modern multiplayer-centric game.
No, it isn't a Skyrim with hundreds of hours of quests, but I think saying it isn't worth the value is a bit silly.

#17 Posted by MariachiMacabre (7097 posts) -

I was really excited for it but after playing the demo I wasn't so much. It just seemed like the controls were too complicated. I'm sure if I played it more I could have gotten them down but as someone who didn't plan on it being my primary online game (that's Gears 3), I knew I wouldn't be able to deal with the controls. That said, the game looks awesome but without friends who are dedicated to it, I really don't have a reason to own it.

#18 Posted by mandude (2670 posts) -

I wish I had this game....I was a huge fan of the first and second game, but my TV is currently out of action.

#19 Posted by Spoonman671 (4917 posts) -

Yesterday was the first time I was able to get into a multiplayer game.  I just didn't have anything to say about it.

#20 Posted by tunaburn (2007 posts) -

i was totally into rogue trip intead of twisted metal back when i had a playstation. i wish they made another one of those instead :(

#21 Posted by Barrock (3747 posts) -

I was excited until I heard there are only 3-4 characters and the focus was online rather than single player.

#22 Posted by MikkaQ (10296 posts) -

I'd rather play a new Interstate game. Or Vigilante 8.

#23 Posted by HistoryInRust (6511 posts) -

I can't speak to the wider critical arena, but the busted online stuff was a huge bummer for me, and I just never had the wherewithal to return to it and see how if it ever got fixed.

Totally downloaded my copy of Black, though. That game still rocks.

#24 Edited by carnifexseverian (73 posts) -

Yeah, I think the people who like it are playing it but the general gaming community and media specifically, don’t have that much to say about it. The online issues have been really bad, and have really hurt the community. It looks like the latest patch that dropped last week finally solved most of the problems, but that’s still three weeks from launch. I'll be playing and enjoying the MP of this game for quite a while and I think there will always be a nice little community for it, but when you measure the content in this game against something like MK9, its hard not to be a tad disappointed. I ‘m guessing this game would have been perfect for what it was originally planned to be, a multiplayer only downloadable game. But who knows, if they made more money making it a full retail game then I suppose they made the right call.

#25 Edited by Vegetable_Side_Dish (1751 posts) -

I wouldn't know about how good it is. It still hasn't been released in Europe. Fuck.

#26 Posted by James_Giant_Peach (756 posts) -

Seems to have been one of those blink-and-you'll-miss-it sorta games. Never had anything against Twisted Metal myself but never been into it either. Maybe it's doing better than we think.

#27 Posted by BrockNRolla (1725 posts) -

It was an anachronism. I can appreciate that someone might want to play it for the nostalgia trip, but that didn't do it for me. Black was my favorite, and Jaffe even stepped clear of that in making this game. So what exactly was there to get excited about?

#28 Posted by CheapPoison (786 posts) -

I can't play it cause i own no Ps3 otherwise i would of been pretty interested in this fine piece of entertainment.

#29 Posted by duggshammer (161 posts) -

It seems like every ps3 exclusive game, besides uncharted, fades extremely fast.

#30 Edited by wjb (1746 posts) -

I actually played it this past weekend, but I was done after a couple hours. I dunno, I never was a fan of the car combat genre or Twisted Metal, specifically. I played Black years ago, but had the same response.

And I know I'm being fairly hypocritical since most games are technically like this, but I am not fond of playing serial killers. It isn't cool for me. Sure, Nathan Drake is technically a mass murderer, but I'm not like, "Cool, Sweet Tooth just killed his whole family, lol! Take that 4-year-old girl; that's what you get for holding him back (?)." The whole aesthetic just screams shitty Todd McFarlane crap from the 90's geared towards 12-year-olds. Which, fair enough, I guess, since it's a franchise from the 90's, but still...

The reaction was cold because the lead-up to it was cold as well. Besides the E3 announcement from a year or two ago, no one barely mentioned Twisted Metal until its release (or at least it was from my perspective)

#31 Posted by StrikeALight (1125 posts) -

The game is selling comparatively cheaply for a new game (comes out in EU this week). Was tempted to buy it, but I'm torn.

I hear its prone to hard-locking PS3s and suffers from poor online inplementation. If they ever get round to ironing out these problems, I'll be down.

Instead, I ended picking up a copy of Blaze Blue:CSE for roughly $25.

#32 Posted by Zelyre (1340 posts) -

The vehicular car combat genre came from an era when consoles could not do first person games due to controls. It was essentially Quake without needing to aim up or down. The story/art design, as someone stated before, is straight out of a 90's Todd McFarland Spawn figure box. "SPACE MAN SPAWN WITH BUZZ SAW ASTRONAUT ICE CREAM!"

Twisted Metal started off as a console-centric shooter offering a FPS-esque experience to those who did not have PCs to have an FPS experience. The new TM aims to cater to the nostalgia crowd who now have FPSs on their consoles and have no need for a small level, arena type, Unreal shooter. Hell, a new Unreal Tournament would probably bomb hard as well.

#33 Posted by Demoskinos (16109 posts) -

Been playing the absolute crap out of it. I'm level 28 online and have all Golds in Twisted difficulty on Single Player. One of my favorite games of the year right behind Final Fantasy XIII-2 which is still by FAR my favorite thing I've played this year.

#34 Posted by StrikeALight (1125 posts) -

@Demoskinos said:

Been playing the absolute crap out of it. I'm level 28 online and have all Golds in Twisted difficulty on Single Player. One of my favorite games of the year right behind Final Fantasy XIII-2 which is still by FAR my favorite thing I've played this year.

It sounds like a super fun game. How is the online situation now?

#35 Posted by Jimbo (10148 posts) -

I didn't even realise it was out. How did it sell? Always seemed like a nailed on flop to me.

#36 Posted by bibamatt (1123 posts) -

Yeah, it's not even out in Europe yet, so there's obviously zero hype to be had over in all of our countries.

#37 Posted by dekkadekkadekka (766 posts) -

I was never into Twisted Metal back in the day. For me it was Carmageddon 2. Really looking forward to the new one Stainless is working on.

#38 Posted by I_smell (4212 posts) -

I've said this like a hundred times, but I can't believe David Jaffe gets so much shit on the internet. He's like the best interview in the world and a great guy, but he got aggressive articles written about him for like 4 weeks around the game's launch as if he's a total prick or something.

I think the game sounds great, but I don't have a PS3. Also it has a really super 90s look to it, and a lot of people just thought "whatever, car combat died out years ago".

#39 Posted by jonnyboy (2867 posts) -

By the time that game is released in the UK, the number of people still playing will be approximately fuck all.

#40 Posted by deathstriker666 (1349 posts) -

Why did anyone expect this to be a success? Most people aren't even aware of the brand name and those that do are a vocal minority. The new one seems like a competent game, but it's not enough to revive a dead genre. Then again, I really could not give a shit about Twisted Metal or David Jaffe.

#41 Posted by WinterSnowblind (7595 posts) -

I enjoyed the series back on the Playstation (although I was always more into the Vigilante 8 game). But the HD port of V8 on the XBLA didn't really do anything for me, for the same reason the new Twisted Metal hasn't.. They just feel dated and redundant.

At the time, there was nothing else like them. Being able to drive around in a big environment was completely crazy, but now that we have the likes of sandbox games and GTA, the appeal there is completely gone. All that's left is the multiplayer deathmatch stuff, which every other game has these days.

If it were significantly updated into a modern game, I might have been more interested. But it was very clearly designed for the hardcore fans who just wanted more of the same.. I think that was a mistake, it's just not a series/genre that holds up.

#42 Posted by McGhee (6128 posts) -


I was a huge fan of Twisted Metal 2 way back when. I was the king of the block and none of my friends could beat me. I liked Black a lot too.

But after watching the Quick Look and other coverage, especially being reminded of the "drive past turn quickly and shoot then repeat" gameplay, I had a complete "I don't care for any of this" feeling. Which is sad because I was initially really excited for it.

#43 Posted by Rebel_Scum (866 posts) -

Although I haven't played this game or own a PS3 I just fail to see how this game could measure up to Twisted Metal 2: World Tour. I had TW Black on PS2 and that was a huge letdown.

#44 Posted by PenguinDust (12729 posts) -

@Jimbo said:

I didn't even realise it was out. How did it sell? Always seemed like a nailed on flop to me.

It came in 9th on the February NPDs with a reported sale of 221,000 units. (source: NeoGaf)

  1. Call of Duty: Modern Warfare 3 (360, PS3, Wii, PC ~ Nov 8, 2011)
  2. Final Fantasy XIII-2 (PS3, 360 ~ Jan 31, 2012)
  3. UFC Undisputed 3 (360, PS3 ~ Feb 14, 2012)
  4. Kingdoms of Amalur: Reckoning (360, PS3, PC ~ Feb 7, 2012) - 330K
  5. Just Dance 3 (Wii, 360, PS3 ~ Oct 7, 2011)
  6. NBA 2K12 (360, PS3, PSP, Wii, PS2, PC ~ Oct 4, 2011)
  7. Soul Calibur V (360, PS3 ~ Jan 31, 2012)
  8. Elder Scrolls V: Skyrim (360, PS3, PC ~ Nov 11, 2011)
  9. Twisted Metal (PS3 ~ Feb 14, 2012) - 221K
  10. Battlefield 3 (360, PS3, PC ~ Oct 25, 2011)
#45 Posted by whyareyoucrouchingspock (1018 posts) -

Not FPS.

#46 Posted by Lazyaza (2282 posts) -

The game hasn't even been widely available in my country yet (aus) and it was suppose to be out everywhere here by last week. I imagine when my copy finally arrives the majority of the MP community will be dead, real sad as I figured it'd last much longer.

#47 Posted by hbkdx12 (800 posts) -

I'm not really surprised. I kind of expected this. As great and influential as the twisted metal franchise is, it's a car combat game and that entire genre just feels so archaic and phased out. 
It reminds me of a guy who runs the mob to get locked up for 30 years and finally come home and think he still runs shit not realizing things have completely changed. 
And that's all before you consider things like horrible online issues and smaller scope in terms of story. 
For me personally, a large part of the draw to twisted metal was the idea that every single character had their own unique story and ending which inherently threw the replay value through the roof
Now they only have 3 playable characters in SP which i'm not why they did that.

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