Sequel to the cult hit action RPG Two Worlds, Two worlds II takes place years after the original and follows the story of the character from the first Two Worlds as he continues his struggle to defeat Lord Gandohar.
... even more if he had more than one. Ugh. Sure enough, the voice over said "clocks", but still ... OH GOD THE IMAGES WILL NEVER GO AWAY.
Why hello there, Reality Pump QA department, what the hell were you doing? Two Worlds 2 is full of cockups like that, to a point where entire cutscenes have mixed up dialogue, making for a very trippy experience. It's a fun game regardless, but it's these little things that bother me.
... even more if he had more than one. Ugh. Sure enough, the voice over said "clocks", but still ... OH GOD THE IMAGES WILL NEVER GO AWAY.
Why hello there, Reality Pump QA department, what the hell were you doing? Two Worlds 2 is full of cockups like that, to a point where entire cutscenes have mixed up dialogue, making for a very trippy experience. It's a fun game regardless, but it's these little things that bother me.
US release is 1/25/10. In all seriousness I have talked to alot of people in the EU who have played it and everyone agrees it is buggy (not Fallout NV level) but also a huge step up from the original. The multiplayer is also vastly improved if that is your bag. I have been told the first couple hours of the game are a very slow start though and it doesn't open up until you really learn the how the magic/crafting/character customization all comes together.
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