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Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
A non-interactive sequence within a game most often used for plot advancement.
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
A game engine developed by Ubisoft Massive.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
A reward system for Ubisoft games.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
Armed forces. The arm of government that deals with fighting wars and protecting a nation from external or internal threats
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