I finished Uncharted 3 and I wanted to get a feel from Giant Bomb of something I realized halfway through the game. It deals with the sneaky-sneaky parts of the game where you roll up on a gang of enemies wandering around an area and have the option of trying to pick them off one-by-one. I feel like Uncharted 2 had some great optional stealth sequences where you could clear an entire area without sounding the alarm and feel like a badass.
Uncharted 3, I feel, gives you the illusion only to force you into a massive gun battle no matter how sneaky you are.
The point I realized this is the airport right before you reach the cargo plane. I took out everyone except two guys who are standing right in front of the thing you're supposed to climb to the next area. They're right next to each other, so no matter what you do they always see you and sound the alarm. Even if you use the silenced pistol, as soon as you kill one guy it's "Oh crap, they must have spotted us." Drop a grenade and it's the same story. Then I realized this pops up a bunch of times throughout the game.
The Ocean Liner is another frustrating example. Once you get inside the ballroom Drake himself quips "Let's try to do this quietly". But there are two guys sitting on crates in the back of the room that will always see you no matter what order you try to eliminate the guys standing in the front. Even worse is the end of the Convoy level where enemies can spot you through a raging sandstorm so you're always getting caught by dudes you can't even see. This also sucks when they're sniping you with laser sights through a cloud of dust. Whatever goggles those guys are wearing, I want a pair.
Has anyone pulled off a stealth sequence successfully? Or is it always going to boil down to Drake vs. the World? I know that Uncharted is not a stealth game by any stretch of the imagination. It's just a let down to play so carefully only for the game to go "Surprise! Gun battle!" at the last second.
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