Here is a video I took while playing the game earlier to showcase the aiming sensitivity issues I've had so far (I am currently uploading another, better quality version as this one was a bit dark - wll edit the thread and add the new one as soon as it's done).
It seems to me that the deadzone is far, far too large and this seems to be causing the problems. As you can see above, while panning the camera left or right, or up and down, even if I move the stick, my aim stays completely horizontal or vertical, with no movement in between the axis.
I really hope this gets fixed soon.
Better quality video:http://www.youtube.com/watch?v=ARYIqfvswDU&feature=channel_video_title