Uncharted 2 is probably my most favourite game. Ever. I loved the hell out of U2.
My main gripe with this entry was the ridiculous aiming mechanic (how can you screw that up?) that they shipped with on release. Thank god they gave us a patch for the alternate (normal) aiming mode because if they didn't then I don't think I would have finished this one. It was that bad. I played up to London Underground and after the first major gunfight in the train station I put the game down for two weeks. Then, I read about the patch that fixed the aiming, got that, and then started to enjoy the game. It felt like ND completely cut out diagonal movement and thought 'Meh, ship it anyway'.
I thought the story was interesting but left too may questions unanswered, personally.
Why was Talbot never really explained? I understand the drug-tipped darts, but Talbot was never given any backstory or motivation. I was waiting to see why he and Marlowe were working together or how he kept appearing out of nowhere, but nothing happened.
I appreciated seeing all the old characters come back, as well. I still want to see more regarding Drake and Elena, though. Were they actually married? Why is Elena suddenly off into the world again instead of traveling with Nate and Sully?
For some reason I thought the visuals were much less impressive this time around. In U2 I was blown away by the train sequence and rainy Nepal. Also the jungle of Borneo.
While walking around in Colombia and the forest around the Chateau I thought that the sun was WAY too bright and really made it hard to see much of anything. U2 handled it perfectly, IMO (see Borneo).
Another user mentioned the lack of motion blur this time around. I feel like that would have helped immensely. I really hope that the 3D crap doesn't return. I really could not care less, if it means that the normal graphics are going to take a hit.
Some thing I would love to see next time around is for the sprint mechanic from the multiplayer to make it into the campaign. If only because running in circles trying to find cover in a massive gunfight - only for me to die because Drake is too damn slow - is beyond annoying.
Anyway, I know it seems like I really hated the game - quite the contrary. I just felt that Naughty Dog tried to fix some things that just weren't broken. In the meantime I'll be in multiplayer for a good long time. I never was much of a competitive shooter player since the days of Halo 2, but I think that I can really put some serious hours into this game. When playing the beta I had an absolute blast when doing well. :)
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