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Africa is a popular setting for games because of its many varied climates and distinctive wildlife, but also its reputation for political upheaval and violence.
Arcadia is a colony under control of the United Nations Space Command, in the Procyon System of the Halo universe.
Condemned is a human communications space station that comes under siege from opposing Covenant forces. The station known as Orbital Gamma, overlooks the ongoing struggles of the planet Reach.
The major setting of the Halo series, these ring worlds are an array of alien devices capable of killing all sentient life.
A fringe, agricultural colony in UNSC space, it is the location of first contact between humans and the, hostile, multi-racial, theologically bound, society known as the Covenant in the year 2525. It is also the location of Halo Wars.
New Mombasa is a major port city and industrial center in the East African Protectorate. It is the location of the first Covenant assault on Planet Earth in Halo 2. The city was invaded, occupied, and destroyed in the course of the conflict between the Covenant and the UNSC.
Rat's Nest is a series of rooms with an outside perimeter ideal for driving Warthogs. Its unusual design works surprisingly well for racing game variants, as well as larger scale Objective games.
The planet that was the headquarters of the UNSC military, and the training ground of the SPARTAN-IIs, second only to Earth herself in terms of defensive measures and protection. Despite this, Reach's defences were utterly destroyed and the planet itself glassed by the Covenant in an infamous surprise invasion known as the Fall of Reach.
Installation 07, also known as Zeta Halo, originally known as Gyre 11 by the Forerunners, and Oth Koronn by the Banished, is one of the seven rings in the Forerunners' Halo Array, And is the main setting of Halo Infinite.
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