Unreal Tournament

Unreal Tournament is a video game that consists of 9 releases


The first in the series, Unreal Tournament broke new ground with fast-paced, online multiplayer action. Players compete in traditional game modes including Deathmatch, Team Deathmatch, Capture the Flag, Assault, and Domination.

Overview

Unreal Tournament was the first in a series of highly successful arena shooters from developer Epic Games. Released on November 23, 1999, Unreal Tournament came out just 10 days before another popular arena shooter, Quake III Arena. Unreal Tournament is extremely fast paced and features no real storyline, just people competing in a bloody tournament for an unnamed prize.

Originally planned to be a multiplayer add-on to the original Unreal called the Bot Pack, Unreal Tournament blossomed into Epic's best known game series and put Epic Games in league with other major game developers.

Game Modes

Deathmatch

Classic free-for-all gameplay. Reach a target number of frags to win.

Team Deathmatch

Similar to deathmatch but with teams. The first team to reach target number of frags wins.

Last Man Standing

Similar to deathmatch but with a limited number of lives. Last player alive wins. 

Capture the Flag

Teams compete to capture the opponent's flag and return it to their base. First team to reach target number of flag captures wins.  If the score is tied when time runs out, the match enters into a sudden death mode where the first team to capture wins the match.

Domination

Similar to the well known "King of the Hill" mode in other games, Domination maps contain three control points that must be captured and held by teams in order to gain points. First team to reach target number of points wins.  Each control point is scored and controlled separately, so teams need not control all three to begin scoring.

Assault

The closest thing UT99 has to missions, assault mode tasks each team with a set number of objectives. One team is attacking while the other is defending and trying to prevent the attacking team from completing their objectives. If the objectives are completed within a time limit, the attacking team wins, but if the time runs out without the objectives being completed the defending team takes the win. After every round, attacking and defending teams switch sides.  If the attacking team wins within the time limit, when the sides switch, the new attacking team must complete all the objectives faster than the previous team in order to win.

Weapons

One of the most interesting parts of Unreal Tournament is its weapons. Each weapon has a primary and secondary fire that can work together to create devastating combos.

Translocator

Classification: Personal Teleportation Device
Primary Fire: Launches the destination module. Throw the module to the location you would like to teleport to.
Secondary Fire: Activates the Translocator and teleports the user to the destination module.
Techniques: Throw your destination module at another player and activate the secondary fire and you will teleport to your opponent's exact position, killing them instantly.
Description: The Translocator was originally designed by Liandri Corporation's R&D sector to facilitate the rapid recall of miners and equipment during tunnel collapses and other emergencies.

Impact Hammer

Classification: Melee Piston
Primary Fire: Charges up to smash opponents for massive damage.
Secondary Fire: Damages opponents at close range and has the ability to deflect bullets.
Techniques: Fire at the ground while jumping to increase jump height.
Description: The Impact Hammer was originally designed for sub-surface drift mining but numerous mining accidents demonstrated the Hammer's devastating effects on the human body and it was adopted into combat use.

Chainsaw

Classification: Melee Blade
Primary Fire: Hold down trigger to rev up the chain covered blade. Drive this blade into opponents to inflict massive damage.
Secondary Fire: The revved up blade can be swung horizontally and can cause instant decapitation of foes.
Techniques: The chainsaw makes a loud and recognizable roar and can be avoided by listening for audio cues.
Description: A chainsaw.

Enforcer

Classification: Light Pistol
Primary Fire: Accurate but slow firing instant hit.
Secondary Fire: Sideways firing mode, shoots twice as fast and half as accurate as primary fire.
Techniques: Collect two for twice the damage.
Description: The Enforcer pistol was designed by Axon Research Corperation and has become known for it's dependability in battle.

Double Enforcers

Classification: Light Pistol
Primary Fire: Accurate but slow firing instant hit.
Secondary Fire: Sideways firing mode, shoots twice as fast and half as accurate as primary fire.
Techniques: Collect two for twice the damage.
Description: The Enforcer pistol was designed by Axon Research Corperation and has become known for it's dependability in battle.

Bio Rifle

Classification: Toxic Rifle
Primary Fire: Wads of Tarydium byproduct are lobbed at a medium rate.
Secondary Fire: When trigger is held down the Bio Rifle will create a much larger was of byproduct that will burst into smaller wads which will adhere to any surfaces.
Techniques: Byproducts will adhere to walls, floors, or ceilings. Chain reactions can be caused by covering entryways with this lethal green waste.
Description: The GES Bio Rifle is one of the most controversial weapons in the Tournament. Loved by some, loathed by others, the Bio Rifle has long been the subject of debate over its usefulness.

Shock Rifle

Classification: Energy Rifle
Primary Fire: Instant hit laser beam.
Secondary Fire: Large, slow moving plasma core.
Shock Combo: Shooting the secondary fire's core with a primary beam will cause a small spherical explosion, killing most  nearby opponents instantly.
Description: The ASMD Shock Rifle sports two firing modes, and while these modes are each deadly in their own right, used together they can neutralize opponents in a devastating shockwave.

Pulse Gun

Classification: Plasma Rifle
Primary Fire: Fires fast-moving green orbs of plasma.
Secondary Fire: A bolt of green plasma lightning is expelled with limited length.
Techniques: Moving back and forth while using secondary fire increases the damage due to what is known as the "Saw Effect".
Description: The Plasma Rifle has the highest firing rate of any in the game. Due to this, the Plasma Rifle is great for when retreating around corners.

Ripper

Classification: Ballistic Blade Launcher
Primary Fire: Razor sharp titanium discs are launched at a medium rate of speed. Shots will ricochet off any surfaces for six rimes before disappearing
Secondary Fire: Explosive discs are launched at a slower rate of fire.
Techniques: Aim for the necks of your opponents and shoot around corners if you suspect there's an enemy.
Description: The Ripper launches spinning saw blades that have huge headshot potential. Users are rewarded for accurate shots.

Minigun

Classification: Gatling Gun
Primary Fire: Bullets are sprayed forth at a fast rate of fire and good accuracy.
Secondary Fire: Minigun fires twice as fast and half as accurate.
Techniques: Secondary Fire is much more useful at close range but can waste a lot of ammo.
Description: The Minigun is a 23mm rotary cannon capable of firing both high-velocity caseless ammunition and cased rounds.

Flak Cannon

Classification: Heavy Shrapnel
Primary Fire: White hot chunks of scrap metal spray out in a wide spread.
Secondary Fire: A flak grenade is launched out of the gun with a high arc, exploding on impact.
Techniques: The Flak Cannon is most useful in close quarters combat.
Description: The Flak Cannon, created by Trident Defensive Technologies, is one of the most popular weapons in the tournament. It is banned from most military conflicts for high incidences of maiming and collateral damage.

Rocket Launcher

Classification: Heavy Ballistic
Primary Fire: Slow moving but deadly rockets are fired at opponents. Trigger can be held down to load up to six rockets into the barrel which can then be fired in either a flat, horizontal pattern or a tight spiral.
Secondary Fire: Up to six grenades can be lobbed from the barrel.
Techniques: Keeping this weapon aimed at an opponent will cause it to lock on.
Description: The Rocket Launcher is extremely popular among competitors who enjoy more bang for their buck.

Sniper Rifle

Classification: Long Range Ballistic
Primary Fire: Fires a high powered bullet.
Secondary Fire: Zooms the rifle in, up to eight times normal vision.
Techniques: Great for long distance headshots.
Description: The Sniper Rifle's high-caliber round is lethal at any range. With a precise headshot, the target will be killed long before they could hear the report.

Redeemer

Classification: Thermonuclear Device
Primary Fire: Fires a huge slow moving missile that will explode on impact, sending out a gigantic shock wave, instantly pulverizing anyone and anything within its colossal radius.
Secondary Fire: Guide the missile using an on board camera.
Techniques: Shoot down a redeemer missile in midair to cause it to explode harmlessly.
Description: Even your least effective soldiers will earn a respectable body count with this tactical nuclear device.

Races

Humans
Humans, although still inhabiting earth, have colonized many other planets.

Necris
The Necris are an artificial race of undead Humans from the planet Omicron 6

Robots

The robots in Unreal Tournament are human-built and entered into the tournament by the Liandri Mining Corporation.

Skaarj-Human Hybrids

The Skaarj Hybrid is the result of secret military genetic research using both human and Skaarj DNA to create the ultimate military fighting machine.

Nali

The Nali are a deeply religious and spiritual race indigenous to Na Pali. They were enslaved by the Skaarj and forced to fight in the tournament.

Nali War Cow

The Nali Cow is a peaceful bipedal animal native to Na Pali. When the Skaarj occupied Na Pali the Nali Cows were converted into War Cows for fighting purposes.

Teams

Black Legion
Blood Reavers
Dark Phalanx
Iron Guard
Iron Skull
Metal Guard
Raw Steel
Red Claw
The Corrupt
Thunder Crash
Venom

General Information Edit
Game Name Unreal Tournament
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Original US Release Nov. 30, 1999
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Aliases UT
UT99
Trivia
The weapon listed under the "0" slot (meaning if you pressed the number 0 on your keypad, you would switch to this weapon).
  • Ripper
  • Sniper Rifle
  • Flak Cannon
  • Rocket Launcher

User Reviews
Platform User Reviews Avg. Score
All Reviews 2 reviews
PlayStation 2 1 review
PC 1 review
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