Not only are we playing fast and loose with the entire concept of narration and narrators, but at the moment the entry contains the knee-slapping notion that HAL 9000 is the first unreliable narrator. Are you kidding me? Not only are we hundreds of years and an entire medium off the mark, HAL 9000 is in no way the narrator of 2001.
I'm amazed this kind of classic zero-research zero-thought hooey made it through moderation, but I attribute it to the fact that they are wading through thousands of entries. I won't even get into how poorly written it is. Rather than replace it or delete it, I hope we manage to clear up this point before contributing to this tragedy:
In a video game, what constitutes a narrator?
Here's a start: Narrator and Unreliable narrator at Wikipedia.
Unreliable Narrator
Concept »
Don't believe anyone. There's more going on here than is immediately apparent.
Not mincing words: This entry is total BS as of 07/26/08
"To be honest here, the term is a little complicated. There are very few "narrators" in a game anymore. The only one I can really think of in a game recently is Battlefield: Bad Company.I can think of a few. Unfortunately mentioning them typically constitutes spoilers.
"
I made a comment on the other thread in this concept page about exactly that. This page is basically full of spoilers and serve no purpose to the people who have or haven't played the games.
The ones who DID already know about it don't really learn much from this page and if they didn't play some of the other games when they find this page, now they know about it and it only serves to maybe spoil a story twist in the game or perhaps THE story twist in the game.
Now, the ones who DIDN'T know about it are immediately spoiled. Not that they will totally guess who the said "narrator" is but rather that when they finally get to playing the game they will probably associate the fact that somewhere in the game, someone is lying to them. Now this could be very minor (like an NPC lying to you in a side-quest in, say, Oblivion) or this could be something much, much bigger like the ending of a game. I know at least one game that falls DIRECTLY in the category of this concept (that is: a real off-screen narrator that is misleading or unreliable because of what the game reveals at the end).
In games like Portal where it is pretty much obvious for comedic purposes, that the "narrator" or main antagonist is lying, it could be tolerated but in other games where this concept constitutes a major twist in the storyline I don't think it should be.
The only game actually mentioned in the body of this article that could be considered a spoiler is the direct reference to SHODAN in the system shock games. I don't think you can call it a spoiler when the game is that old.
"The only game actually mentioned in the body of this article that could be considered a spoiler is the direct reference to SHODAN in the system shock games. I don't think you can call it a spoiler when the game is that old.Yeah I don't think that many people will go back and play System Shock (1 or 2) today even if they really liked Bioshock. The game hasn't really aged well but there are some good third party patches (to fix the wretched gun-breakage), texture mods and 3D model re-imaginations that can make the playthrough a bit easier.I'm not disagreeing, but I'd like to see this debate continued so that we can figure out what does and does not constitute a spoiler."
To come back to the issue of this page, I think that having SHODAN listed as the Unreliable Narrator isn't really a spoiler because of how the story is told in SS2. SHODAN never reeeeally does talks to you about what happened on the ship right? You get that sort info from other people on the ship.
!!! Warning - Spoilers ahead !!!
(BTW, I think spoiler bbcode-ish "OnMouseOver" forum tags are requisite)
Still in some games, there is a narrator and he is unreliable because of an event somewhere in the storyline. He does interact with the player though but ,you know, he is a narrator. He even has the cheesy narrator voice and speech. :)
Also in this game, the person you talk to during most of the game is (oh snap! She's not in the DB)... hmm... anyway, if you played the game, you know that "that" person is, basically, the homologue of this person and that this character and that character are also homologue in the same way between the two different games.
Sorry about that. Hum... lol
!!! END of the Spoilers !!!
So I think the main problem about this entry will be how the gamers interpret:
1- At what point can one be considered a narrator.
2- Why is he/she unreliable (betrayal, lies, secrets, etc.)
Perhaps other similar entries should be built around these subjects... maybe one about Betrayals or about narrative Dénouements?
Anyway... I'm probably going too deep in this discussion...
im actually about half way through bioshock and have just seen it listed here which pretty much fecks the story up for me.
I agree that some Concept pages should be spoiler tagged, but if you're looking at this page...you're setting yourself up for teh spoilarz. Aren't crucifixes spoilers for the Bible? This whole site is a massive WIKI/DM for video games. I know spoilers are frustrating, but you could get the same from Wikipedia.
This page is so badly done and the concept is so badly defined I will have to go on a rampage to fix this goddamn thing. DON"T THROW AROUND LITERARY CONCEPTS IF YOU DON"T KNOW WHAT THEY MEAN!!! THIS IS A DEEP POOL AND NOT FOR KIDS!! First of all people are getting the whole narrator and character thing mixed up, which is pretty fucked up then the reliability of the narrator must be assessed after a narrator is properly defined. I WILL GET ON WITH MAKING THIS PAGE BETTER in the near future though, the definition of an unreliable narrator is so badly done its like a drill in my head.
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