837: R1 to Brood
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Game » consists of 7 releases. Released Dec 22, 1999
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Games where the characters are 2D bitmap images (sprites), but the environment and scenarios are made in a 3-Dimensional space. This technique was commonly used on consoles like the PlayStation, Sega Saturn and Nintendo DS. Many 90's First-Person Shooters also used this technique.
Backtracking is the act of navigating through previously explored areas, usually for the purpose of progressing in an objective-based adventure game. Players who are lost may also backtrack to reorient themselves.
Neglectful and/or abusive parents and parental figures.
A mechanic used mainly in Japanese RPGs of both the action and turn-based variety.
The ability to stop or reduce the damage from an oncoming attack.
Text profiles that summarize a character's history and their role in a story. Often paired with concept or CG art.
Allows the player to continue playing - even though they have finished the game. This allows the completion of unfinished side-quests or the results of the player's victory in the world to be seen.
Typically found in fighting games, combos are a series of strung-together moves.
Some games let you coordinate with party members to unleash special attacks through precisely timing your attack efforts.
A non-interactive sequence within a game most often used for plot advancement.
A specific number that briefly floats above an enemy after an attack which displays the exact amount of damage the attack has done.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Some games portray cutscenes as portraits of characters talking to each other.
Sometimes you want a challenge, sometimes you wanna coast.
The 2000 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 11-13.
The 2006 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 10-12.
Einherjar are fallen warriors who are ressurected by Valkyries and sent to Odin as his warriors, or are ressurected to live once more.
To elude, escape, or get away from. Some games require players to escape from some people or things to perform some objective or avoid death.
A fictional location in video games inspired by or based on a real location from Far East Asia such as China, Korea, Japan or Vietnam.
This concept is for games where at least one of the main characters is female.
Flashbacks take a player into a flashback sequence. Often playable, but not always.
It's not just for airplanes anymore: Game mascots and MMO players alike have taken to the skies. Players can use flight to quickly navigate large levels, find hidden items, or take opponents down.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
When the gender of an established fictional character or historical personality is swapped with the opposite sex in a particular game.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
Constantly performing an in-game action to progress a certain attribute.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Enemies in RPGs that are visible on the overworld map and that are engaged in combat when touched. Examples include Earthbound and Paper Mario.
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