Valve Employee Handbook

#1 Posted by VIGGO123 (552 posts) -

It turns out Valve's Employee Handbook somehow leaked onto the internet, and its a great read. It really gives some good insight as to how the company works.

I find the "no management" structure really weird, but it must work for them, considering the many great games they have shipped.

So anyways, if you want to know more about Valve, you should give it a read. (also a Half-Life 3 tease inside, see if you can find it)

http://cdn.flamehaus.com/Valve_Handbook_LowRes.pdf

#2 Posted by EuanDewar (4919 posts) -
Gabe Newell—Of all the people at this company who aren’t your boss,
Gabe is the MOST not your boss, if you get what we’re saying.

haha

#3 Posted by whyareyoucrouchingspock (975 posts) -

Valve is the best gaming company in the world.

#4 Posted by foggel (2763 posts) -

I want to work there. 
 
Also, qft 
@EuanDewar said:

Gabe Newell—Of all the people at this company who aren’t your boss,
Gabe is the MOST not your boss, if you get what we’re saying.

haha

#5 Posted by joshthebear (2700 posts) -

Will definitely give this a look through later.

#6 Posted by AhmadMetallic (18955 posts) -

Sounds too dreamy and good to be true.. No hierarchy? Come on! You're working on Half-Life 3 and running a huge digital business!

#7 Posted by wumbo3000 (970 posts) -

That was a really funny and interesting read.

#8 Posted by Video_Game_King (36272 posts) -

Did they make a "the right man in the wrong place can make all the DIFference in the world" reference?

#9 Edited by whyareyoucrouchingspock (975 posts) -

@AhmadMetallic said:

Sounds too dreamy and good to be true.. No hierarchy? Come on! You're working on Half-Life 3 and running a huge digital business!

Probably like Scorpio's layer. Gabe Newell will have a cocain factory down below with child workers.

#10 Posted by Fattony12000 (7410 posts) -

Fuck, Valve are superb.

#11 Posted by BeachThunder (11930 posts) -

This is great.

#12 Posted by Jay444111 (2441 posts) -

Now I want to learn to program and how to draw as long as I can work in this masterpalace of dreams.

#13 Posted by MikkaQ (10288 posts) -
[Gabe's] decisions and requests are subject to just as much scrutiny and
skepticism as anyone else’s. (So if he tells you to put a favorite custom
knife design into Counter-Strike, you can just say no.)

I wonder if Gabe tries this with every new guy they get...

#14 Posted by Dtat (1623 posts) -

What? WHAAAAAAAAAAT?!?! Goddammit why would anyone want to work anywhere else?

#15 Posted by Let1Down (15 posts) -

It...sounds terrifying. In a good way I guess? Maybe? Still terrifying though.

#16 Posted by N7 (3588 posts) -

I can't read it very well. The background goes transparent and all I can see is my wallpaper and other programs I have up.

#17 Posted by Harkat (1102 posts) -

COMMUNISM

#18 Posted by Butano (1738 posts) -
Why does your desk have wheels? Think of those wheels as a symbolic reminder that you should always be considering where you could move yourself to be more valuable. But also think of those wheels as literal wheels, because that’s what they are, and you’ll be able to actually move your desk with them

Valve - the practical company to work for.

#19 Posted by MattyFTM (14384 posts) -
Moderator
#20 Posted by pyromagnestir (4324 posts) -

God damnit that place is like a wet dream. If only I was a T shaped person. But seeing as I have neither a set of broad ranged general skills nor a deep expertise in a single area I can't figure any suitable letter of the alphabet which describes myself.

#21 Posted by SlightConfuse (3963 posts) -

the whole lifting your desk thing is crazy,seems overwhelming for new hires.

great read

#22 Posted by Brendan (7807 posts) -

@AhmadMetallic said:

Sounds too dreamy and good to be true.. No hierarchy? Come on! You're working on Half-Life 3 and running a huge digital business!

I've looked through the employee roster on Valve's website, and there's enough ivy league graduates in there so that if you are let in the building you are a super qualified human being and are most likely self motivated and extremely responsible.

That being said, it's probably not as good-timey as they make it sound. At the end of the day there are superiors to answer to.

#23 Posted by Seedofpower (3928 posts) -

Here's another good one.

14-Year-Old Boy—If you see one running your project, don’t worry. That’s actually 57-year-old Josh Weier (see Josh Weier). If you have any extra stemcells, give them to him! He bathes in them daily
#24 Posted by The_Nubster (2134 posts) -

Haha, this is fantastic. Honestly, it reminds me a lot of my workplace, even though I work at a stainless steel fabrication shop and not a videogame company.

#25 Posted by Stepside (511 posts) -

@The_Nubster said:

Haha, this is fantastic. Honestly, it reminds me a lot of my workplace, even though I work at a stainless steel fabrication shop and not a videogame company.

Post of the year.

#26 Posted by Dagbiker (6976 posts) -

@AhmadMetallic said:

Sounds too dreamy and good to be true.. No hierarchy? Come on! You're working on Half-Life 3 and running a huge digital business!

that might be why they have been working on hl3 for 6 years.

#27 Posted by csl316 (8665 posts) -

Sounds kind of amazing.

#28 Edited by Dagbiker (6976 posts) -

@MattyFTM said:

Are you saying this was leaked on purpose, and this is just some kind of ARG.

Because that would be awesome.

#29 Posted by MariachiMacabre (7096 posts) -

@Dagbiker said:

@MattyFTM said:

Are you saying this was leaked on purpose, and this is just some kind of ARG.

Because that would be awesome.

All the puzzle pieces are falling into place.

#30 Edited by MaFoLu (1858 posts) -

So the real reason for HL3 not being released is because no one wants to work on it? 
Or maybe the HL3 room is behind a really rough carpet that no one can roll their desk across...

#31 Posted by Seedofpower (3928 posts) -

@MariachiMacabre said:

@Dagbiker said:

@MattyFTM said:

Are you saying this was leaked on purpose, and this is just some kind of ARG.

Because that would be awesome.

All the puzzle pieces are falling into place.

For another awesome trolling by Valve.

#32 Posted by believer258 (11903 posts) -

This is fucking amazing.

#33 Posted by Jrinswand (1709 posts) -

All of the reading I've done about socialism would lead me to think that there's no way such a corporate model would be able to exist, but the proof, as they say, is in the pudding. The socialist pudding.

#34 Posted by Kung_Fu_Viking (708 posts) -

Sounds terrifying for an industry noob such as myself. I guess this is why they (usually) will only hire the best most experienced developers they can lay their hands on.

#35 Posted by SharkMan (656 posts) -

the website that handbook is hosted on is terrible.

#36 Posted by Tim_the_Corsair (3065 posts) -

Holy shit, it turns out the TF2 blog isn't written in character - this is just how Valve thinks!

Amazing if its real.

#37 Posted by AdMordem (459 posts) -

Both incredible and terrifying.

Sounds like a great place to work, can't believe they ever actually release games though.

#38 Posted by jking47 (1211 posts) -

Skimming this now, sounds so fucking awesome. How big of an application rush do you think they are getting right now?

#39 Posted by Claude (16254 posts) -

I'm qualified to clean their toilets. That's about it.

#40 Posted by Tim_the_Corsair (3065 posts) -

Read the whole thing cover to cover

First time in my life I wish I had worked to become a programmer, I love my jobs but I'd kill to experience that place.

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