Something went wrong. Try again later
    Follow

    Vampire: The Masquerade - Bloodlines

    Game » consists of 3 releases. Released Nov 16, 2004

    Bloodlines is a first person action-RPG built on Source engine and based on the World of Darkness setting from White Wolf.

    My thoughts after finishing Bloodlines

    Avatar image for veektarius
    veektarius

    6420

    Forum Posts

    45

    Wiki Points

    0

    Followers

    Reviews: 11

    User Lists: 1

    #1  Edited By veektarius

    This isn't really a review; I don't think the game needs any more of those at its age.  Just clearing my mind about the game now that I've finished it.  
     
    I never really got into the Troika camp because I tend not to be able to judge things on their potential, and patched or not, I didn't go for bloodlines because I'm not into vampires.  For five bucks, I made the leap.  Troika must have had great writers and nothing else - that's the only way I can explain the game I just played.  And then the ending - I figured it was a situation like Kotor 2 where a tight schedule forced an unfinished product out the door and they padded the end with combat hallways.  Then I read that this game actually sat on a shelf for a year waiting for Half-Life 2 to come out, so I'm not sure what their excuse was.   But yeah, the writing and voice acting, and the story were all really fun and I'm curious who was responsible and what he's worked on since.  And it's a shame that the modern-setting RPG is not currently a seller, as there's definitely something about a setting that we know intimately that helps get you into the story.   
     
    I doubt I'll play through the game again.  As far as time spent, at least as much of it was in 'dungeon' areas I'd rather not see again as the fun dialog stuff I might want to do differently.  But before I put this game out of mind, a shout out to Velvet Valour, cause wow, that voice.  I actually looked up the girl who did her, who's just a regular voice actress with a resume a mile long, most of which is not using seductive voices.  What a waste.

    Avatar image for cheebaking
    cheebaking

    126

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #2  Edited By cheebaking

    Dude, I'd play the game again just to see the other clans. That's half the fun. If memory serves, each clan has a different play style. Nosferatu have to hide in the sewers/vents and can't be seen by humans. There was also a crazy clan and I think you could end up having an intense argument with a stop sign.

    Avatar image for chop
    Chop

    2013

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #3  Edited By Chop

    Yeah, the voice acting was amazingly good for the budget and the time it came out in.  
     
    I remember feeling similar to yourself. Every time I was talking to guys or running around the hubs, I would have easily put it near the top on my list of favorite games but then they forced in overly long and boring combat sections; particularly the sewer sequence in Hollywood and the end game. I remember getting within inches of quitting during those two sections.
     
    What clan did you play as? Even if you HATE the gameplay, it's worth playing through again as a Malkavian. Bar none, the best dialogue choices that have ever been presented in a game. 

    Avatar image for arbitrarywater
    ArbitraryWater

    16104

    Forum Posts

    5585

    Wiki Points

    0

    Followers

    Reviews: 8

    User Lists: 66

    #4  Edited By ArbitraryWater

    From what I've played of it (not a whole ton), it seems to preliminarily match what you're saying, in that combat is bad and talking is good. While I don't think it will top Temple of Elemental Evil, I am really interested in playing more Bloodlines.... as soon as I get a computer that can actually run it without severe technical issues.

    Avatar image for deactivated-5f8ac39b52e76
    deactivated-5f8ac39b52e76

    2590

    Forum Posts

    1360

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 3

    @cheebaking said:

     There was also a crazy clan and I think you could end up having an intense argument with a stop sign.

    That was the Malkavian who has an ingenious dialogue script. Somewhat difficult to play, but highly entertaining.
    Avatar image for veektarius
    veektarius

    6420

    Forum Posts

    45

    Wiki Points

    0

    Followers

    Reviews: 11

    User Lists: 1

    #6  Edited By veektarius

    Oh, I did have one question about my experience.  I found that despite not having a particularly high sneak... like, a 6?  I could basically sneak right in front of dudes and even run into them - regardless of light - and they wouldn't notice me unless I failed a feed or shot them or something.  Was this typical?  It only happened toward the end of the game - I was spotted a few times on the Elizabeth Dane, I recall, and sometimes from great distances.

    Avatar image for vodun
    Vodun

    2403

    Forum Posts

    220

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #7  Edited By Vodun
    @Veektarius
    Oh, I did have one question about my experience.  I found that despite not having a particularly high sneak... like, a 6?  I could basically sneak right in front of dudes and even run into them - regardless of light - and they wouldn't notice me unless I failed a feed or shot them or something.  Was this typical?  It only happened toward the end of the game - I was spotted a few times on the Elizabeth Dane, I recall, and sometimes from great distances.
    I would put that down to the general jank of the game. There were a lot of questionable mechanics in that game... Still one of my absolute favourites though. So much soul, so little tech.
    Avatar image for veektarius
    veektarius

    6420

    Forum Posts

    45

    Wiki Points

    0

    Followers

    Reviews: 11

    User Lists: 1

    #8  Edited By veektarius
    @Chop: I hear what you're saying, man.  I played as Ventrue (what they assigned me) and I know that's hardly the most interesting experience you can get.  But at the same time, I don't think I could even get past the Elizabeth Dane if I were to try again.
    Avatar image for fancysoapsman
    FancySoapsMan

    5984

    Forum Posts

    2

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 13

    #9  Edited By FancySoapsMan

    I just want to say the haunted house in Vampire is one of the coolest things I've ever seen.
     
    Great game, though I agree about the combat.

    Avatar image for thunderslash
    ThunderSlash

    2606

    Forum Posts

    630

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #10  Edited By ThunderSlash

    Rock Paper Shotgun had a great article on this incomplete masterpiece. And IIRC, a lot of Troika people migrated to Obsidian after they were shut down. 
     
    As for why they didn't anything for that whole year before Half Life 2 came out, I'm assuming it had to do with Activision calling the project finished and stopping the funding.

    Avatar image for dad0ktdid
    dad0ktdid

    33

    Forum Posts

    2

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #11  Edited By dad0ktdid

    I bought this off Steam a little while ago and have yet to try it out. Kind of excited to give it a spin.

    Avatar image for claude
    Claude

    16672

    Forum Posts

    1047

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 18

    #12  Edited By Claude

    All I know is, the game is cool as hell and plays well on my PC. Are there problems? Sure, but it's all good. The soundtrack is crack. Post it big because it looks good.

    I love this one.

    Avatar image for ragdrazi
    Ragdrazi

    2258

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #13  Edited By Ragdrazi
    @Claude: Too 90's. No one's into guitars anymore.
     
    Two tracks I loved. Cherry blossoms at night.
         
        
    And everybody dies one way or another.
        
    Avatar image for claude
    Claude

    16672

    Forum Posts

    1047

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 18

    #14  Edited By Claude

    @Ragdrazi: I haven't got there yet. Looking forward to those. I have some unfinished business downtown.

    Avatar image for arabes
    Arabes

    744

    Forum Posts

    25

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #15  Edited By Arabes

    If you are going to play it, you should definitely check out the user patches. One came pretty recently I think, which is fucking crazy considering how old the game is. I'm not talking about mods, just quest fixes, bug fixes etc etc. They make the game much more playable. Same goes for planescape torment or fallout 2 or any of those old rpgs.

    Avatar image for ghostiet
    Ghostiet

    5832

    Forum Posts

    160

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 3

    #16  Edited By Ghostiet
    @cheebaking said:

    Dude, I'd play the game again just to see the other clans. That's half the fun. If memory serves, each clan has a different play style. Nosferatu have to hide in the sewers/vents and can't be seen by humans. There was also a crazy clan and I think you could end up having an intense argument with a stop sign.

    The Malkavians. They're great for a second playthrough, since their ramblings are not only totally hilarious, but also filled with fourth wall breaking and foreshadowing. The rest? The only clans worth playing are pretty much Nosferatu, Malkavians and Tremere, since they're the only ones that guarantee a different approach to the game.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.