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Founder of GameArts, best known as the creator of the Thexder, Silpheed, GunGriffon, Lunar and Grandia franchises. In 2000, he founded G-Mode, the world's first mobile network game contents provider specializing in Java game software. He died in 2011, at the age of 45.
A Japanese video game music composer.
A Japanese artist and animator know in the game's industry for working on the Lunar and iDOLM@STER series.
Victor Ireland is the former president of Working Designs, a California based software publisher. He is currently involved with Gaijin Works.
Colin MacLean was a member of the marketing team at SCEA for several years after the launch of the PlayStation, from 1996 through 2002. He is credited with launching and managing the growth of the millions of members of the PlayStation Underground gamers' club, and for launching and managing the PlayStation Underground Radio Network. He is also credited with managing PlayStation.com through its first 6 years, and growing the online community to become the foundation of what is now the PlayStation Network.
Michelle Vercelli was part of SCEA's marketing team for several years.
Henk Rogers is a video game designer best known for winning a license for Nintendo's handheld and console versions of the computer game Tetris from the Soviet Government organisation ELORG. He is also known for designing The Black Onyx, which helped popularize RPG's in Japan.
Former Senior Director of Communications and Brand Development for SCEA, she left the company in June 2006.
A Japanese voice actress.
Andrew House is the President and Group CEO of Sony Interactive Entertainment.
Atlus programmer and director.
Patriarch of the Yakuza Series Localization Family
James Hong did at least some QA work for SCEA during the PS1 era.
An artist at Atlus.
Daisuke Kanada is a game designer at Atlus. He was a system planner on Shin Megami Tensei: Nocturne and lead planner as well as battle system designer of Persona 3. Kanada was also the director of the Trauma series of games on Wii.
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