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In many games the player is given the power to harm and or kill creatures. Many games have been brought to spotlight by groups like the rather militant PETA.
A process by which one player/creature's health points are transferred to another, particularly via a spell, technique or item.
An opponent that typically appears around the halfway point in a level. Mini-Bosses are more formidable than the average opponent, though normally not as tough as the end-level Boss.
Health lost, but recoverable if certain actions are performed, such as swapping characters in a fighting game.
In HftF and ASB(R) only
Male characters who are depicted in an overtly sexual manner.
SNK fighting games are notorious for boss fights of ludicrous difficulty. Common symptoms of SNK Boss Syndrome include absurdly high attack priority, overpowered special attacks, and AIs that read button inputs. Though it's most common in SNK games, the syndrome has also appeared in games by other companies.
In JoJo's Bizarre Adventure, a Stand is a psychic power that "stands by" its user. A Stand's appearance and abilities can vary wildly on an individual basis.
Vampires are undead, nocturnal creatures that subsist on blood. They have superhuman powers and are sometimes able to shape-shift. They are weak against sunlight, foreign objects stuck in and left in their hearts, decapitation and sometimes holy water and crosses.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
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