Vault 101

Vault 101 is a location that appears in 2 games


Added by Sleepy_Insomniac on April 17, 2009

In an attempt to get my PlayStation 3 trophy count up, I borrowed Fallout 3 from a friend of mine and quickly set myself on the same epic journey that I took five months ago on the PC. After making my character (a female whose name is "Player Name"), I blazed through a majority of the main storyline with absolutely no problems whatsoever. That is, until I hit level 14 and saved over my most recent file, preventing me from going back and getting the karma-related trophies. Begrudgingly, I started up a file I saved five hours ago and saved over my level 14 file. Then, I missed an avoidable bobblehead and I ended up starting my entire game over.

I didn't mind as much, since I didn't even bother to raise my intelligence right at the beginning of the game (highly recommended) so it was nice to rectify any mistakes I may have made. For my third playthrough, I'm almost caught up and I ended up doing way more things in a shorter amount of time. For one, I got Dogmeat, the trusty canine companion and I have to say he's not as great as people make him out to be. Sometimes I'll wander around only to see "Dogmeat has died." flash across the screen. Quite frankly, I think Dogmeat's annoying to have around.

What I should've done was tell him to wait at Vault 101, but I kept him around for the sake of having someone else wander the wastelands with me. Coincidentally, I didn't know that having a follower during the Waters of Life quest would cause a bug to surface. The PlayStation 3 version has been plagued with a large quantity of bugs, and I've encountered some of them myself. Any of the bugs I encountered previously (the G.O.A.T. not starting, skinless characters, various freezes) were all fixed with a simple restart.

However, what I'm experiencing right now may throw me over the edge into insanity.

I'm in the middle of an escort during which one of the characters should have talked to me and asked for medical assistance. When I got to the area that would prompt the conversation, the character with the inquiry just stayed in one spot. Furthermore, there are no dialogue options to progress the quest. So, I'm stuck in a room with absolutely no hope of getting the people where they need to be. I've tried killing them, pushing them and forcing them to flee in terror, but nothing's getting them out of the room. I even exited the area, went through all the other quests and returned only to find them in the same position.

I think I might take a break from Fallout 3. Then again, the weekend's just starting up.



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gingertastic_10
200 points

mordecaix7
40 points

JustTheDoctor
32 points

Icarus405
22 points

OneEyedNinja7
8 points


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